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BRAIN / OUT

PC (Microsoft Windows) • 2017

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Quick resume

Brain / Out is a multiplayer shooter with a nostalgic post-Soviet feel. Experience dynamic battles and exterminate your enemies with a large arsenal of modern weaponry. Lock'n'load!

Global score

82/100

Genres

Action, Free To Play, Indie, Massively Multiplayer

Pros

  • Skill-based and balanced gameplay
  • Free to play with fair progression
  • Variety of weapons and tactical options
  • Satisfying gunplay and sound design
  • Unique stealth and detection mechanics

Cons

  • Small and dwindling player base
  • Limited map and game mode variety
  • Some bugs and technical issues reported
  • Occasional unbalanced weapons (e.g. toz shotgun)
  • Lack of tutorial and ui clarity

Motivations

  • Autonomy
    3

    "Players can choose weapons, perks, and equipment freely; some strategic decisions in combat and loadout customization."

  • Competence
    4

    "Game rewards skillful play, aiming, and tactical thinking; players report satisfying gunplay and challenging stealth mechanics."

  • Competition
    4

    "Includes ranked modes, leaderboards, and competitive multiplayer matches with skill-based matchmaking."

  • Continuation
    3

    "Players report addictive gameplay with habitual play sessions and desire to keep progressing and unlocking items."

  • Cooperation
    2

    "Team-based modes like Team Deathmatch and Domination encourage working with others, though solo play is common."

  • Creativity
    1

    "Limited weapon customization and some building mechanics (sandbags), but mostly predefined structures and upgrades."

  • Domination
    2

    "Some players express enjoyment in dominating others; trophy system and bragging rights support exerting superiority."

  • Escapism
    3

    "Players use game as stress relief and distraction; immersive post-apocalyptic setting supports escapism."

  • Expectation
    -4

    "Players engage voluntarily for fun and personal interest; no reports of obligation or pressure to play."

  • Experimenting
    3

    "Players experiment with different weapons, perks, and tactics; some exploration of mechanics like stealth and building."

  • Exploration
    2

    "Some exploration in Free Play mode and map discovery; limited map variety but curiosity-driven activities present."

  • Expression
    2

    "Weapon skins and character outfits allow for some self-expression, though mostly cosmetic."

  • Fantasy
    -2

    "Game is grounded in realistic weapons and post-Soviet setting; no strong fantasy or mythical elements."

  • Fellowship
    2

    "Community interaction exists, including playing with friends and some social features, but limited by small player base."

  • Growth
    4

    "Leveling system, weapon upgrades, and skill improvement encourage learning and personal development."

  • Health
    -5

    "No physical activity involved; typical sedentary gaming experience."

  • Idle
    -3

    "Requires focused attention and active engagement; fast-paced gameplay demands continuous focus."

  • Intimacy
    -3

    "Limited close social interactions; mostly casual or surface-level multiplayer connections."

  • Leadership
    -2

    "No strong evidence of leadership roles; mostly balanced team play without formal leadership."

  • Progression
    4

    "Strong progression through weapon unlocks, upgrades, trophies, and leveling."

  • Relaxation
    -1

    "Game is fast-paced and tense but also enjoyable; some players find it relaxing while others find it intense."

  • Sensation
    3

    "Satisfying gunplay, sound effects, and visual feedback provide sensory stimulation and excitement."

  • Status
    3

    "Trophy collections and leaderboards provide recognition and social status within the community."

  • Story
    1

    "Some narrative elements and post-apocalyptic setting, but gameplay is mostly action-focused with limited story."

  • Strategy
    4

    "Stealth mechanics, tactical positioning, and weapon choice require strategic thinking and planning."

  • Thrill
    4

    "Fast-paced combat, risk of quick death, and suspenseful stealth elements create thrilling gameplay."

  • Value
    4

    "Free to play with fair progression; microtransactions are cosmetic and not pay-to-win, providing good value."

  • Violence
    4

    "Combat and destruction are core gameplay elements; players enjoy gunfights and explosive action."

  • Survival
    3

    "Survival elements in Free Play mode and tactical avoidance of death; resource and weapon management important."

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    Last update: 06/03/2026