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What The Box? similar games & best alternatives

What The Box?

PC (Microsoft Windows) • 2016

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Quick resume

What the box is an Online Multiplayer shooter in which players control living boxes hiding amongst regular boxes while trying to destroy each other. Run around with your trusty box cutter in hand or stand still and wait for the perfect moment to strike!

Global score

79/100

Genres

Action, Indie

Similar games

    Pros

    • Fun and unique stealth gameplay
    • Good humor and sound design
    • Low system requirements
    • Customizable game modes
    • Active developer involvement

    Cons

    • Small and mostly inactive player base
    • Performance and optimization issues
    • Limited content and maps
    • Lack of singleplayer or bots with good ai
    • Some lag and control responsiveness problems

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Story, Progression, Continuation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose different game modes, customize variables, and freely move and hide as boxes."

    • Competence
      3

      "Gameplay involves skillful stealth, aiming, and timing to kill or avoid others, with some players noting a learning curve."

    • Competition
      4

      "Multiplayer deathmatch and team modes with scoreboards encourage player comparison and competition."

    • Continuation
      1

      "Some players report addictive fun and long play sessions, but others note low replayability and small player base."

    • Cooperation
      1

      "Some team modes exist and private lobbies with friends are encouraged, but overall gameplay is mostly individual stealth and kills."

    • Creativity
      2

      "Custom game variables and map editor exist, allowing some creative experimentation, though limited content currently."

    • Domination
      1

      "Players compete for kills and dominance in matches, but no strong evidence of toxic or dominating behavior."

    • Escapism
      3

      "Players enjoy the humorous, lighthearted gameplay as a fun distraction and stress relief."

    • Expectation
      -4

      "Players mostly play voluntarily for fun and social reasons, not out of obligation or pressure."

    • Experimenting
      3

      "Custom modes and variable tweaking encourage trying new gameplay styles and settings."

    • Exploration
      1

      "Maps are varied but limited; some exploration of hiding spots and strategies occurs."

    • Expression
      1

      "Limited customization options; some cosmetic ideas suggested but not widely implemented."

    • Fantasy
      2

      "Players embody sentient boxes in a humorous fictional setting, a light fantasy experience."

    • Fellowship
      2

      "Community and playing with friends is emphasized, though overall player base is small."

    • Growth
      2

      "Players develop stealth and aiming skills, and learn game mechanics over time."

    • Health
      -5

      "No physical activity involved; typical sedentary gaming experience."

    • Idle
      -3

      "Requires active focus and attention during matches; not a casual idle game."

    • Intimacy
      1

      "Some social interaction and playing with friends, but limited emotional or close relationship building."

    • Leadership
      0

      "No clear evidence of leadership roles or group management in gameplay."

    • Progression
      1

      "Some progression through scores and unlocking modes, but no deep item or upgrade systems."

    • Relaxation
      2

      "Players find the game fun and lighthearted, providing relaxation and stress relief."

    • Sensation
      2

      "Enjoyable sound design and humorous visuals provide sensory stimulation and fun."

    • Status
      2

      "Scoreboards and kill counts provide some recognition, but limited social status impact."

    • Story
      -4

      "No narrative or plot; gameplay is context-free and focused on multiplayer matches."

    • Strategy
      3

      "Stealth, positioning, and timing require strategic thinking and planning."

    • Thrill
      3

      "Tense moments of hiding and surprise attacks create suspense and excitement."

    • Value
      2

      "Generally considered good value for price, especially with friends, though some feel price is high for content."

    • Violence
      3

      "Combat involves stabbing and shooting other boxes, though in a humorous, non-gruesome manner."

    • Survival
      2

      "Players try to avoid being killed and survive in matches, managing positioning and timing."

    Last update: 29/04/2026