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Stealth Bastard Deluxe

PlayStation 3, PlayStation Vita, PC (Microsoft Windows), Linux, iOS, Mac, Android • 2012

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Quick resume

Armed with only your wits and a pair of Stealthing Goggles, it’s your job to sneak your way through a deadly facility that’s determined to extinguish your fragile little life.

Global score

89/100

Genres

Action, Indie, Puzzle, Platform

Pros

  • Challenging and skillful gameplay
  • Level editor and community content
  • Engaging pixel art and soundtrack
  • Good replayability with unlockables and rankings
  • Humorous and atmospheric presentation

Cons

  • Steep difficulty may frustrate some players
  • Limited narrative depth
  • No multiplayer or cooperative modes
  • Some technical issues and ui quirks
  • Repetitive death can be discouraging

Motivations

  • Autonomy
    4

    "Players have control over their clone's movements and decisions, including timing, stealth approach, and use of gadgets unlocked through progression."

  • Competence
    5

    "The game demands high skill in timing, precision platforming, and puzzle solving, with a strong emphasis on mastering mechanics and achieving high ranks."

  • Competition
    3

    "Leaderboards and ranking systems encourage players to compete for best times and scores, though competition is optional."

  • Continuation
    4

    "The challenging gameplay, unlockables, and community levels encourage repeated play and long-term engagement."

  • Cooperation
    -5

    "The game is primarily a single-player experience with no cooperative multiplayer elements."

  • Creativity
    3

    "Includes a level editor allowing players to create and share custom levels, fostering creative engagement."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and non-confrontational."

  • Escapism
    3

    "Players use the game as a challenging and immersive distraction, with a dark humorous narrative providing escapism."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic enjoyment and challenge rather than obligation or external pressure."

  • Experimenting
    4

    "Players experiment with different gadgets, strategies, and level solutions, especially with the level editor and community content."

  • Exploration
    2

    "Some exploration involved in discovering secrets like helices and alternative paths, but within structured levels."

  • Expression
    2

    "Limited character customization through unlockable suits and gadgets, allowing some personal expression."

  • Fantasy
    2

    "The game features a fictional sci-fi setting with clones and stealth gadgets, providing an imaginative experience."

  • Fellowship
    -4

    "Minimal social interaction; primarily a solo experience with optional community level sharing but no social gameplay."

  • Growth
    4

    "Players develop skills in timing, stealth, and puzzle solving, with progression through ranks and unlocks."

  • Health
    -5

    "The game involves sedentary play with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and precise input; not suited for passive or background play."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; interactions are limited to gameplay."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    4

    "Progression through unlocking equipment, achieving ranks, and accessing secret levels provides a sense of advancement."

  • Relaxation
    -2

    "The game is challenging and can be frustrating, requiring focus and precision rather than relaxation."

  • Sensation
    3

    "Engaging pixel art visuals and techno soundtrack provide stimulating sensory feedback."

  • Status
    2

    "Leaderboards and rankings offer some social recognition for skilled players."

  • Story
    1

    "The narrative is minimal and indirect, serving mostly as atmosphere rather than a driving story."

  • Strategy
    4

    "Players must plan routes, timing, and gadget use to solve puzzles and avoid detection."

  • Thrill
    3

    "Fast-paced stealth and platforming create tension and excitement, especially during timed runs."

  • Value
    4

    "Players perceive good value due to challenging gameplay, replayability, and community content."

  • Violence
    3

    "The game features frequent character deaths with violent animations, though combat is indirect and focused on avoidance."

  • Survival
    4

    "Avoiding instant death traps and enemies is central, requiring careful resource and risk management."

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    Last update: 06/03/2026