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Rogue Legacy 2

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2022

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Quick resume

Rogue Legacy 2 is what you'd get if you mashed Rogue Legacy and a sequel together. Every time you die, your children will succeed you, and each child is unique. Your daughter might be a Colourblind Archer, and your son could be a Pacifistic Chef. Either way, one of them is getting conscripted.

Global score

91/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Platform

Pros

  • Highly customizable difficulty settings
  • Varied classes and weapons for diverse playstyles
  • Addictive progression and replayability
  • Smooth and satisfying combat and platforming
  • Engaging lore and narrative elements

Cons

  • Can feel grindy in late game progression
  • Some balance issues with certain weapons and traits
  • Repetitive enemy types and environments
  • Steep difficulty curve for some players
  • Limited social or cooperative features

Motivations

  • Autonomy
    4

    "Players can customize difficulty settings freely and choose from many classes and playstyles, allowing personal control over gameplay experience."

  • Competence
    4

    "Game challenges players with skill-based platforming and combat, rewarding mastery and providing feedback through progression and boss fights."

  • Competition
    -3

    "Focus is on personal progression and self-improvement rather than direct competition or leaderboards."

  • Continuation
    5

    "Highly addictive gameplay loop with long play sessions and extensive replayability through upgrades, new game plus, and multiple classes."

  • Cooperation
    -5

    "Single-player experience focused on individual runs and progression without cooperative multiplayer elements."

  • Creativity
    3

    "Players experiment with many classes, weapons, relics, and build combinations to create unique playstyles."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is solo and self-directed."

  • Escapism
    4

    "Players use the game as a fun, immersive distraction with engaging combat and exploration."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and personal challenge, with optional difficulty adjustments."

  • Experimenting
    4

    "Game encourages trying different classes, weapons, and difficulty settings to find preferred strategies."

  • Exploration
    3

    "Players explore multiple biomes, secret areas, and lore, with curiosity-driven discovery."

  • Expression
    2

    "Some character customization through class and weapon choice, but limited cosmetic personalization."

  • Fantasy
    4

    "Imaginative fantasy setting with roguelite mechanics, unique classes, and lore-driven narrative."

  • Fellowship
    -5

    "Primarily a solo experience with minimal social interaction."

  • Growth
    5

    "Strong emphasis on learning, skill improvement, and character progression through upgrades and mastery."

  • Health
    -3

    "Sedentary gameplay typical of platformers, no physical activity or health-related mechanics."

  • Idle
    -4

    "Requires continuous attention and focus due to challenging platforming and combat."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -5

    "No leadership or group management roles; gameplay is individual."

  • Progression
    5

    "Core gameplay loop centers on accumulating upgrades, unlocking classes, and progressing through new game plus cycles."

  • Relaxation
    2

    "Some players find it relaxing and satisfying, though the game can be challenging and tense."

  • Sensation
    3

    "Enjoyable visual and auditory design with satisfying combat and animations."

  • Status
    -4

    "No social recognition or leaderboard status; focus is on personal achievement."

  • Story
    3

    "Narrative and lore elements are present and appreciated, though optional and not central to gameplay."

  • Strategy
    4

    "Players must plan builds, manage resources, and devise tactics for combat and progression."

  • Thrill
    3

    "Game provides suspense and challenge through boss fights and difficult platforming sections."

  • Value
    4

    "Players report high replay value and satisfaction for the price paid."

  • Violence
    3

    "Combat involves defeating enemies and bosses with various weapons and abilities."

  • Survival
    3

    "Players must avoid death and manage resources to progress through increasingly difficult runs."

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    Last update: 06/03/2026