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Scream Collector

PC (Microsoft Windows) • 2017

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Quick resume

Build up a haunted house in this Halloween themed Idle Clicker game!

Global score

88/100

Genres

Casual, Free To Play

Pros

  • Free to play with no pay-to-win pressure
  • Engaging halloween theme and pixel art
  • Variety of mini-games and interactive elements
  • Satisfying progression and upgrade system
  • Developer support and community engagement

Cons

  • Slow progression can be frustrating
  • Some repetitive gameplay elements
  • Ui can be clunky or unintuitive
  • Game updates have slowed or ceased
  • Progress loss bugs reported by some players

Motivations

  • Autonomy
    3

    "Players can direct their own progression by choosing upgrades, mini-games, and when to reset; some strategic planning involved."

  • Competence
    2

    "Progression involves skillful clicking and mini-games, but much of the gameplay is repetitive and incremental."

  • Competition
    -4

    "No evidence of player comparison or competitive modes; focus is on personal progress and achievements."

  • Continuation
    4

    "Many players report habitual play, long sessions, and returning repeatedly due to addictive progression and mini-games."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer elements."

  • Creativity
    1

    "Players customize and upgrade their haunted house visually, but within predefined options and structures."

  • Domination
    -5

    "No social dominance or power over others; interactions are individual and self-contained."

  • Escapism
    4

    "Players use the game as a relaxing, stress-relieving distraction, especially noted for comforting during difficult times."

  • Expectation
    -4

    "Engagement is voluntary and driven by intrinsic interest and enjoyment, not obligation or pressure."

  • Experimenting
    2

    "Players try various mini-games and upgrade strategies, though core gameplay is based on established idle/clicker routines."

  • Exploration
    3

    "Players unlock new areas and discover hidden mini-games and features as they progress."

  • Expression
    1

    "Some visual customization of the haunted house and decorations allows limited self-expression."

  • Fantasy
    5

    "Strong Halloween and supernatural theme with ghosts, witches, zombies, and haunted house fantasy elements."

  • Fellowship
    -5

    "No social or community features; play is solitary."

  • Growth
    3

    "Players learn game mechanics, optimize upgrades, and develop strategies over time."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity involved."

  • Idle
    4

    "Designed for idle play with offline progress and casual engagement; can be left running for long periods."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    5

    "Core gameplay revolves around accumulating upgrades, items, and unlocking new areas."

  • Relaxation
    4

    "Players find the game relaxing and enjoyable, with satisfying progression and ambient music."

  • Sensation
    3

    "Appealing pixel art, sound effects, and music provide sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems; achievements are personal."

  • Story
    -3

    "Minimal narrative; focus is on gameplay and progression rather than story immersion."

  • Strategy
    2

    "Some strategic planning in upgrade order and mini-game play, but largely straightforward incremental mechanics."

  • Thrill
    -2

    "Low risk and tension; gameplay is calm and steady rather than suspenseful."

  • Value
    3

    "Free to play with optional purchases; players feel good value due to generous in-game currency and no pay-to-win pressure."

  • Violence
    1

    "Some combat-themed mini-games (e.g., melting witches, feeding zombies) but overall light and cartoonish."

  • Survival
    -4

    "No survival or threat avoidance mechanics; stable and safe gameplay environment."

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    Last update: 06/03/2026