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Instruction

PC (Microsoft Windows) • 2024

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Quick resume

Generate voltage while uncovering the mysteries of a power plant in this story-based clicker game.

Global score

94/100

Genres

Casual, Free To Play

Pros

  • Fun and humorous story
  • Short and accessible gameplay
  • Multiple endings and secrets
  • Free to play
  • Innovative clicker with puzzle elements

Cons

  • Very short length
  • Some bugs and fullscreen issues
  • Repetitive clicking can cause finger strain
  • Limited replayability
  • Lack of polish in visuals

Motivations

  • Autonomy
    3

    "Players have freedom to choose how to click and explore endings, but must follow some instructions and puzzle steps."

  • Competence
    2

    "Requires some skill and puzzle solving to achieve different endings, but gameplay is simple and accessible."

  • Competition
    -4

    "No evidence of player comparison or competitive modes; focus is on personal progress and discovery."

  • Continuation
    1

    "Some players replay to find secret endings and explore story, but overall short playtime limits habitual long sessions."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer elements."

  • Creativity
    1

    "Limited creativity in gameplay; some exploration of different endings and puzzle solutions."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    3

    "Players enjoy distraction and stress relief through humor and story in a casual clicker setting."

  • Expectation
    -4

    "Players engage voluntarily for fun and curiosity; no obligation or external pressure reported."

  • Experimenting
    3

    "Players try different approaches to find multiple endings and hidden secrets."

  • Exploration
    3

    "Encouraged to discover secret endings and hidden dialogue lines."

  • Expression
    -5

    "No character or environment customization; uses fixed presentation."

  • Fantasy
    2

    "Story involves imaginative fiction with AI character and narrative twists."

  • Fellowship
    -5

    "No social or community features; purely solo play."

  • Growth
    2

    "Players learn puzzle solutions and story details through replay and experimentation."

  • Health
    -4

    "Clicking gameplay may cause finger strain; no physical activity or health benefits."

  • Idle
    -3

    "Requires active clicking and attention; not a background or passive idle game."

  • Intimacy
    -5

    "No close social relationships or emotional sharing with others."

  • Leadership
    -5

    "No leadership or group management; single player experience."

  • Progression
    3

    "Players accumulate voltage and unlock story content and endings as progression."

  • Relaxation
    2

    "Generally a casual, lighthearted experience with humor and short playtime."

  • Sensation
    1

    "Simple visuals and sound; some players enjoy quirky humor and story."

  • Status
    -5

    "No social recognition or leaderboards; achievements not emphasized."

  • Story
    4

    "Strong narrative focus with multiple endings and lore integrated into gameplay."

  • Strategy
    2

    "Some puzzle solving and resource management elements require planning."

  • Thrill
    1

    "Mild suspense from puzzle solving and discovering endings; no intense thrills."

  • Value
    5

    "Free game with positive reception for its short, fun, and well-crafted experience."

  • Violence
    -5

    "No combat or destructive gameplay; focus on constructive clicking and puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable, low-risk gameplay."

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    Last update: 06/03/2026