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Sentinels of the Multiverse

PC (Microsoft Windows) • 2014

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Quick resume

You've never played a comic book like this! Control a team of heroes battling evil villains across dynamic environments. Play out epic comic book battles come to life in this exciting adaptation of the hit card game.

Global score

90/100

Genres

Indie, Strategy

Pros

  • Faithful adaptation of physical card game
  • High replayability with many heroes, villains, and environments
  • Strong cooperative gameplay
  • Rich comic book theme and lore
  • Developer support and community engagement

Cons

  • Lack of online multiplayer at launch (in progress)
  • Some ui complexity for new players
  • Dlc required for full content can be costly
  • Limited customization beyond fixed decks
  • No physical activity component

Motivations

  • Autonomy
    4

    "Players have control over hero selection, deck play, and strategy with many unique heroes and variants, allowing personal decision-making and adaptation."

  • Competence
    4

    "The game requires strategic thinking, managing complex card interactions, and adapting to random elements, providing skill-based challenges."

  • Competition
    -3

    "Focus is on cooperative play against AI villains, with multiplayer cooperative mode rather than player-vs-player competition."

  • Continuation
    4

    "High replayability with many heroes, villains, environments, variants, and weekly challenges encourages habitual and long-term play."

  • Cooperation
    5

    "Core gameplay is cooperative with players working together as heroes to defeat a villain and environment decks."

  • Creativity
    3

    "Players can experiment with many hero combinations, variants, and strategies, though deck construction is fixed."

  • Domination
    -4

    "Gameplay emphasizes teamwork and shared goals rather than exerting control or superiority over other players."

  • Escapism
    4

    "Immersive comic book theme and strategic gameplay provide a strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "Large variety of heroes, villains, environments, and variants encourages trying new combinations and strategies."

  • Exploration
    3

    "Players explore different hero/villain/environment permutations and unlock variants, though no open-world exploration."

  • Expression
    2

    "Some self-expression through hero and variant selection, but limited customization beyond fixed decks."

  • Fantasy
    5

    "Strong superhero comic book theme with imaginative characters, powers, and story elements."

  • Fellowship
    4

    "Community engagement through cooperative multiplayer, shared challenges, and developer interaction."

  • Growth
    3

    "Players learn complex card interactions, strategies, and unlock variants, supporting skill development."

  • Health
    -5

    "Sedentary digital card game with no physical activity component."

  • Idle
    -3

    "Requires focused attention and strategic decision-making throughout gameplay."

  • Intimacy
    2

    "Social interaction mainly through cooperative play and communication, but limited emotional intimacy."

  • Leadership
    2

    "Players may lead team strategy in cooperative play but leadership is shared and collaborative."

  • Progression
    3

    "Unlocking hero variants and expansions provides a sense of progression and new content."

  • Relaxation
    3

    "Strategic gameplay with comic theme provides enjoyable flow and tension release, though some matches can be challenging."

  • Sensation
    3

    "Comic book art style, music, and sound effects provide engaging sensory stimulation."

  • Status
    -2

    "Limited social status or recognition elements; focus is on cooperative achievement rather than individual visibility."

  • Story
    3

    "Rich lore and character backstories enhance narrative immersion, though no linear campaign mode."

  • Strategy
    5

    "High emphasis on strategic planning, deck synergy, and tactical decision-making."

  • Thrill
    3

    "Random card draws and challenging villains create suspense and excitement."

  • Value
    3

    "Good perceived value with base game and expansions offering extensive content and replayability."

  • Violence
    2

    "Combat is thematic but stylized and card-based rather than graphic or realistic violence."

  • Survival
    3

    "Players must manage resources and avoid defeat by villains and environment hazards, emphasizing survival tactics."

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    Last update: 06/03/2026