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Spirit Island

PC (Microsoft Windows) • 2020

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Quick resume

Become the spirits of the land, and defend the island from colonizing Invaders spreading blight and destruction! Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.

Global score

92/100

Genres

Indie, Strategy

Pros

  • Faithful and deep adaptation of the board game
  • High replayability with many spirits and scenarios
  • Strong cooperative gameplay
  • Challenging and rewarding strategic depth
  • Good automation reduces setup and bookkeeping

Cons

  • Multiplayer can be buggy or limited
  • Steep learning curve for new players
  • Some ui clunkiness and small text issues
  • Missing some expansions and spirits currently
  • Graphics and sound are functional but not flashy

Motivations

  • Autonomy
    4

    "Players freely choose from many distinct spirits and decide their own strategies and power growth paths."

  • Competence
    5

    "The game is highly challenging, requiring strategic thinking, planning, and mastery of complex mechanics."

  • Competition
    -4

    "Focus is on cooperative play and solo strategy without direct competition or leaderboards."

  • Continuation
    5

    "High replayability with many spirits, scenarios, and expansions encourages long-term engagement."

  • Cooperation
    5

    "Core gameplay is cooperative, requiring teamwork and communication among players."

  • Creativity
    4

    "Players create unique strategies by combining different spirits, powers, and tactics."

  • Domination
    -5

    "Emphasizes equal cooperation and shared decision-making rather than dominance or control over others."

  • Escapism
    4

    "Players immerse themselves in a thematic fantasy world to escape real life through deep strategic play."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and love for the game rather than obligation."

  • Experimenting
    5

    "Strong emphasis on trying new spirits, powers, and strategies to find effective combinations."

  • Exploration
    3

    "Exploration is more abstract through discovering new strategies and scenarios rather than physical map exploration."

  • Expression
    2

    "Limited character customization but players express themselves through spirit choice and playstyle."

  • Fantasy
    5

    "Strong fantasy theme with spirits, mystical powers, and a fictional narrative setting."

  • Fellowship
    4

    "Community and cooperative play foster a sense of belonging and shared experience."

  • Growth
    5

    "Players develop skills and understanding over time, learning complex mechanics and strategies."

  • Health
    -5

    "Primarily sedentary gameplay with no physical activity component."

  • Idle
    -4

    "Requires focused attention and thoughtful planning throughout gameplay."

  • Intimacy
    3

    "Cooperative play encourages social interaction and collaboration, though not necessarily close emotional bonds."

  • Leadership
    3

    "Players may take leadership roles in coordinating team strategy but decisions are shared."

  • Progression
    5

    "Strong progression through acquiring powers, upgrading spirits, and advancing through scenarios."

  • Relaxation
    1

    "While challenging, the game offers satisfying flow and can be relaxing for those who enjoy deep strategy."

  • Sensation
    2

    "Visuals and sound are functional and thematic but not highly stimulating or flashy."

  • Status
    -3

    "Focus is on cooperative success rather than individual recognition or social status."

  • Story
    3

    "Thematic narrative is present but the game lacks a traditional story-driven plot."

  • Strategy
    5

    "Core gameplay revolves around complex strategic planning and problem solving."

  • Thrill
    3

    "Tension arises from managing escalating threats and difficult decisions, creating suspense."

  • Value
    4

    "Highly regarded for its depth and replayability, offering strong value for time and money."

  • Violence
    1

    "Combat exists but is abstract and thematic rather than graphic or gratuitous."

  • Survival
    4

    "Players must manage threats and avoid defeat conditions, emphasizing survival strategy."

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    Last update: 06/03/2026