Erannorth Chronicles similar games & best alternatives
Erannorth Chronicles
2021
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Quick resume
Erannorth Chronicles blends old-school card strategy with deep RPG progression in a vast sandbox world. With no fixed story, revel in unmatched freedom and limitless character customization.
Global score
87/100
Genres
Adventure, Indie, Role-playing (RPG), Strategy
Similar games
Pros
- Extensive character customization and deckbuilding
- Deep and strategic gameplay
- High replayability with frequent updates
- Immersive fantasy setting
- Active and responsive developer
Cons
- Steep learning curve
- Minimal story and narrative depth
- Basic visuals and limited animations
- Clunky user interface
- Limited social and cooperative features
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Leadership, Story, Sensation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy5
"Players have extensive freedom to create and customize characters, choose decks, and set game modes, enabling full control over playstyle and progression."
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Competence5
"The game features a steep learning curve with complex mechanics and requires skillful deckbuilding and tactical combat to succeed."
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Competition-3
"Focus is on solo play and personal progression without ranked modes or direct player versus player competition."
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Continuation5
"Players report hundreds of hours invested with high replayability and ongoing content updates encouraging habitual play."
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Cooperation-4
"Gameplay is primarily single-player with limited social interaction; cooperation is minimal or absent."
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Creativity5
"Extensive character creation, deckbuilding, and mod support allow players to create unique builds and customize gameplay."
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Domination-5
"Interactions are balanced and respectful; no evidence of power imposition or dominance over others."
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Escapism5
"Players use the game as a deep immersive fantasy experience and time sink, escaping real life through complex roleplaying."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and passion for deckbuilding and RPG mechanics."
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Experimenting5
"Encourages trying new builds, synergies, and strategies with a vast card pool and many character options."
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Exploration3
"Includes open world map exploration and questing with some discovery, though narrative is minimal."
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Expression4
"Character customization and modding enable personal expression, though art and visuals are minimalistic."
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Fantasy5
"Strong fantasy setting with imaginative races, classes, and lore; immersive speculative fiction experience."
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Fellowship-4
"Primarily solo play with minimal community interaction; social features are limited to forums and Discord."
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Growth5
"Players develop skills, knowledge, and character builds over time with meaningful progression and learning."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention and strategic thinking; not designed for casual or background play."
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Intimacy-5
"No evidence of close social relationships or emotional sharing within gameplay."
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Leadership-4
"Players manage their own characters but do not lead or manage groups of other players."
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Progression5
"Strong emphasis on accumulating cards, items, experience, and character upgrades."
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Relaxation2
"Some players find flow and satisfaction in mastering mechanics, though the game can be challenging and intense."
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Sensation-2
"Visuals and animations are minimalistic and subdued; sensory stimulation is moderate."
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Status-4
"Achievements and recognition are mostly personal; no social status or popularity systems."
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Story-3
"Minimal overarching narrative; gameplay focuses on sandbox and questing rather than story immersion."
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Strategy5
"Highly strategic gameplay requiring planning, deck synergy, and tactical combat decisions."
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Thrill3
"Combat can be tense and challenging with risk of failure, providing moments of suspense and excitement."
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Value5
"Players perceive high value due to extensive content, frequent free updates, and replayability."
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Violence3
"Combat involves defeating enemies with various attacks and effects, but violence is stylized and fantasy-based."
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Survival3
"Players must manage resources and overcome threats in tactical combat, though not extreme survival conditions."
Last update: 29/04/2026