SEUM: Speedrunners from Hell similar games & best alternatives

SEUM: Speedrunners from Hell

PlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One • 2016

Should you play it?

Like a bastard child of Quake 3 and Super Meat Boy, SEUM: Speedrunners from Hell is truly hardcore and focuses on speed and fast reaction.

What works

  • Tight and responsive controls
  • Challenging and rewarding speedrunning gameplay
  • Heavy metal soundtrack enhances atmosphere
  • Large amount of content with secrets and bonus levels
  • Level editor and workshop support for community content

Things to keep in mind

  • Some minor bugs and occasional input issues
  • Repetitive voice lines can become annoying
  • Graphics are functional but not high-end
  • Some difficulty spikes and hidden collectibles can frustrate
  • Leaderboards affected by cheating in rare cases

What to play next

Top picks

Games that feels the closest overall

  • ULTRAKILL

  • ODDCORE

  • Cloudbuilt

  • Immortal Redneck

  • Bloodthief

  • RIVE

Less dominating

Games that feels like SEUM: Speedrunners from Hell but with less domination over others

  • DeadCore

  • Super Meat Boy 3D

  • White Knuckle

  • I Am Your Beast

  • REVOLVER360 RE:ACTOR

  • Savant - Ascent REMIX

Less competitive

Games that feels like SEUM: Speedrunners from Hell but with less competition against others

  • WRATH: Aeon of Ruin

  • Zortch

  • DUSK

  • Turbo Overkill

  • INCISION

  • Viscerafest

Choose your own criteria ->

Similarity map

How to compare these games

Compare nearby games

Each card is a nearby game on the similarity map, compared with SEUM: Speedrunners from Hell. Swipe sideways to move between games. Titles already listed in What to play next are left out.

  • Cover and title: open that game’s page.
  • What works / keep in mind: the same highlights as the desktop comparison panel.
  • Bars: the main motivational differences versus this game.
How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Swipe to compare nearby games with SEUM: Speedrunners from Hell. These titles are not in What to play next.

SEUM: Speedrunners from Hell: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Fantasy. Here, the score leans higher than usual among comparable games on Domination, Fantasy. It leans lower than usual among comparable games on Relaxation.

Last update: 21/08/2026