My Friend Pedro similar games & best alternatives
My Friend Pedro
2019
Related articles
Quick resume
My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
Global score
96/100
Genres
Action, Indie, Adventure, Platform, Shooter, Arcade
Similar games
Pros
- Stylish and fluid gameplay
- Creative combat and environmental interactions
- Engaging soundtrack
- High replay value through scoring and modifiers
- Accessible yet challenging mechanics
Cons
- Short game length
- Limited story depth
- Some clunky platforming segments
- Lack of multiplayer or cooperative modes
- Repetitive level design towards the end
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can freely choose weapons, perform various acrobatic moves, and creatively combine environmental objects for kills, indicating high player control and freedom."
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Competence4
"The game features a challenging skill ceiling with precise aiming, combos, and mastery of movement mechanics, rewarding player effectiveness and improvement."
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Competition3
"Includes global leaderboards and scoring systems encouraging players to compete for high ranks, though primarily a single-player experience."
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Continuation2
"Short main campaign but encourages replay through score chasing and modifiers, leading to some habitual play but limited by game length."
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Cooperation-5
"Entirely single-player focused with no cooperative or multiplayer modes."
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Creativity4
"Players experiment with weapon combos, environmental interactions, and stylish executions, fostering creative gameplay approaches."
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Domination-5
"No evidence of exerting control or superiority over others; interactions are individual and balanced."
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Escapism4
"Provides a surreal, stylized action experience with a talking banana and slow-motion gunplay, offering strong real-life escape."
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Expectation-4
"Players engage voluntarily for fun and challenge without obligation or external pressure."
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Experimenting4
"Game encourages trying new combos, weapons, and environmental tactics, with varied level gimmicks supporting experimentation."
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Exploration2
"Levels introduce new mechanics and environments regularly, though exploration is limited by linear level design."
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Expression2
"Limited character customization but players express style through gameplay choices and creative kill executions."
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Fantasy4
"Features an imaginative, surreal narrative with a sentient banana and over-the-top action, emphasizing fantasy over realism."
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Fellowship-5
"No social or community gameplay elements; strictly individual play."
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Growth3
"Players develop skills in aiming, movement, and combo execution; learning curve is significant but rewarding."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention and continuous engagement due to fast-paced action and precision controls."
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Intimacy-5
"No close social interactions or relationship-building; purely gameplay focused."
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Leadership-5
"No leadership or group management roles present."
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Progression3
"Players unlock and accumulate weapons and modifiers, and improve scores, reflecting progression through gameplay."
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Relaxation-2
"Fast-paced and intense action with moments of slow-motion; some tension but also flow states."
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Sensation4
"Stylish visuals, satisfying gun sounds, and energetic soundtrack provide strong sensory stimulation and excitement."
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Status2
"Leaderboards offer recognition, but social status is limited to score rankings rather than broad popularity."
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Story0
"Story is minimal and secondary to gameplay; neither strongly immersive nor completely absent."
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Strategy3
"Requires planning weapon use, positioning, and combo chains; some puzzle elements but mostly fast tactical decisions."
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Thrill3
"Provides adrenaline-pumping sequences, suspense in combat, and relief through slow-motion mechanics."
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Value0
"Mixed opinions on value due to short length but high replayability; generally considered worth price especially on sale."
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Violence5
"Core gameplay revolves around violent combat, shooting, and creative executions with blood and gore."
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Survival2
"Players must avoid death and manage health, especially on higher difficulties, though checkpoints reduce harshness."
Where to buy
Last update: 29/04/2026