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INCISION

PC (Microsoft Windows) • 2025

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Quick resume

All old-school FPS action. No Bullshit. Lots of blood & gore. Slaughter your way through nightmarish industrial mazes, transformed cityscapes and surreal alien structures to cut down the Growth in this ultraviolent, fast-paced, and merciless retro-styled first person shooter.

Global score

87/100

Genres

Action, Indie, Shooter

Pros

  • Unique dark body horror aesthetic
  • Fast, fluid, and challenging combat
  • Engaging level design with secrets
  • Satisfying weapon variety with alt-fires
  • Excellent soundtrack and atmosphere

Cons

  • Lack of mid-level saves/checkpoints
  • Some visual clutter and darkness issues
  • Steep difficulty curve for some players
  • Limited customization and social features
  • Some boss fights and enemy placements criticized

Motivations

  • Autonomy
    4

    "Players have freedom to explore large, maze-like levels with multiple paths and secrets, and can choose weapons and tactics freely."

  • Competence
    4

    "The game is challenging with demanding combat and movement, requiring skillful play and learning enemy patterns."

  • Competition
    -3

    "Focus is on individual progression and mastery rather than competing against others; no mention of multiplayer or leaderboards."

  • Continuation
    3

    "Players report long levels and replaying to improve, with tension and immersion encouraging continued play despite difficulty."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer elements mentioned."

  • Creativity
    3

    "Players can experiment with weapon alt-fires and explore levels with secrets, though within designed structures."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is solo and focused on personal challenge."

  • Escapism
    4

    "Dark, immersive atmosphere and intense gameplay provide strong escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different weapons, alt-fires, and explore levels to find secrets and new tactics."

  • Exploration
    4

    "Levels are large, maze-like, and encourage discovery of secrets and new areas."

  • Expression
    -3

    "Limited character customization; focus is on gameplay and atmosphere rather than avatar personalization."

  • Fantasy
    5

    "Strong body horror, Lovecraftian and sci-fi fantasy elements create an imaginative, surreal experience."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    3

    "Players learn enemy patterns, weapon uses, and level layouts to improve performance."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires constant attention and focus due to challenging combat and level design."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional social interaction."

  • Leadership
    -5

    "No leadership or group management roles; solo gameplay."

  • Progression
    4

    "Players collect weapons, ammo, and extra lives; progress through episodes and unlock bestiary."

  • Relaxation
    -3

    "High tension and challenge create stress and excitement rather than relaxation."

  • Sensation
    4

    "Strong sensory stimulation from gore, sound design, music, and intense visuals."

  • Status
    -4

    "No social recognition or ranking systems; focus is on personal achievement."

  • Story
    3

    "Environmental storytelling and lore pieces provide narrative immersion, though story is open to interpretation."

  • Strategy
    3

    "Players must plan weapon use, positioning, and movement to survive encounters."

  • Thrill
    4

    "High stakes due to no mid-level saves and limited extra lives create suspense and tension."

  • Value
    4

    "Players find the game worth the price for its quality, atmosphere, and gameplay depth."

  • Violence
    5

    "Enjoyment of gore, combat, destruction, and visceral violence is a core aspect."

  • Survival
    4

    "Players must avoid death and manage limited extra lives to progress through levels."

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    Last update: 06/03/2026