Sherlock Holmes - Nemesis similar games & best alternatives
Sherlock Holmes - Nemesis
2008
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Quick resume
This new Sherlock Holmes game sends us to 19th Century London where Arséne Lupin, a young French burglar with an impressive track record, has just challenged Scotland Yard and the most famous of detectives - Sherlock Holmes.
Global score
71/100
Genres
Adventure, Role-playing (RPG), Point-and-click, Puzzle
Pros
- Challenging and rewarding puzzles
- Engaging detective story
- Authentic london locations
- Immersive first-person perspective
- Built-in hint system
Cons
- Dated graphics and animations
- Repetitive backtracking
- Some puzzles overly difficult or obscure
- Technical bugs and glitches
- Lack of autosave feature
Motivations
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Autonomy4
"Players have freedom to explore locations, choose investigation order, and solve puzzles with some trial and error."
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Competence5
"The game is highly challenging with complex puzzles requiring skill, logic, and knowledge; players receive feedback and must overcome difficult tasks."
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Competition-4
"Focus is on individual puzzle solving and story progression without direct competition or leaderboards."
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Continuation3
"Many players report long play sessions and investment in solving puzzles despite occasional frustration."
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Cooperation-5
"Single-player experience focused on individual investigation and puzzle solving."
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Creativity2
"Players engage in puzzle solving and some item combination, but within predefined scenarios and story."
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Domination-5
"No elements of exerting control or superiority over others; interactions are narrative-driven."
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Escapism4
"Players use the game as intellectual challenge and immersion in a fictional detective story, escaping real life."
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Expectation-4
"Players engage voluntarily out of interest in puzzles, Sherlock Holmes, and intellectual challenge."
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Experimenting2
"Some trial and error and exploration of puzzle solutions, but mostly within structured gameplay."
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Exploration3
"Players explore recreated London landmarks and museum environments, discovering clues and items."
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Expression-4
"No character customization or player-driven expression; presentation is fixed."
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Fantasy3
"Fictional detective story with imaginative elements and characters like Arsène Lupin."
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Fellowship-5
"Primarily a solo experience with minimal social interaction."
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Growth4
"Players develop problem-solving skills, knowledge of history and logic through challenging puzzles."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-4
"Requires focused attention and continuous engagement to solve puzzles and progress."
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Intimacy-5
"No close social relationships or emotional sharing; interactions are narrative and task-focused."
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Leadership-5
"No leadership roles; player acts individually without managing others."
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Progression3
"Players collect clues and items to advance through the story and puzzles."
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Relaxation1
"Some players find the game relaxing and immersive, others find it frustrating and tense due to difficulty."
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Sensation1
"The game provides moderate sensory stimulation through music and visuals but is not focused on excitement."
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Status-5
"No social recognition or status elements present."
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Story4
"Strong narrative immersion with well-written story and character interactions."
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Strategy4
"Requires logical thinking, planning, and problem solving to complete puzzles and progress."
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Thrill1
"Some suspense from puzzle difficulty and story, but overall controlled and calm experience."
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Value3
"Players perceive good value from challenging puzzles, story, and length, especially at discounted price."
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Violence-5
"No combat or destruction; gameplay focuses on investigation and puzzle solving."
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Survival-5
"No survival or threat elements; stable and safe gameplay environment."
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Last update: 06/03/2026