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The Room 4: Old Sins

iOS, Android, PC (Microsoft Windows) • 2021

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Quick resume

The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?

Global score

99/100

Genres

Adventure, Point-and-click, Puzzle

Pros

  • Intricate and rewarding puzzles
  • Immersive lovecraftian atmosphere
  • Beautiful and detailed visuals
  • Engaging and coherent story
  • Smooth and intuitive gameplay

Cons

  • Some control and interaction clunkiness
  • Shorter length compared to previous entries
  • Minimal customization options
  • Lack of multiplayer or social features
  • Some puzzles may feel easier or less challenging

Motivations

  • Autonomy
    4

    "Players freely explore and interact with puzzles and objects in a non-linear manner, choosing their own approach to solving complex mechanisms."

  • Competence
    4

    "The game offers challenging puzzles that require skillful observation and problem-solving, providing rewarding feedback upon completion."

  • Competition
    -5

    "The game is a solitary puzzle experience with no competitive elements or comparison to other players."

  • Continuation
    3

    "Players often engage in multi-hour sessions and express eagerness for future installments, indicating sustained engagement."

  • Cooperation
    -5

    "The gameplay is designed for solo play with no cooperative or multiplayer features."

  • Creativity
    3

    "Players manipulate and combine objects creatively to solve puzzles, though within the predefined game structure."

  • Domination
    -5

    "Interactions are personal and puzzle-focused without exerting control or superiority over others."

  • Escapism
    4

    "The immersive atmosphere, mysterious story, and engaging puzzles provide a strong escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    3

    "The game encourages exploration of puzzle mechanics and testing different interactions to progress."

  • Exploration
    3

    "Players discover new rooms, hidden objects, and secrets within the dollhouse and mansion environments."

  • Expression
    -3

    "Customization is minimal; players interact with fixed environments and objects without personalizing appearance or settings."

  • Fantasy
    3

    "The game features a surreal, Lovecraftian horror atmosphere with imaginative fiction elements and mystical storylines."

  • Fellowship
    -5

    "The experience is solitary with no social or community interaction."

  • Growth
    4

    "Players develop problem-solving skills and learn puzzle mechanics progressively throughout the game."

  • Health
    -5

    "The game involves sedentary play with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement to solve puzzles; not suited for passive or background play."

  • Intimacy
    -5

    "No social or emotional connections are formed; the game is a solo puzzle experience."

  • Leadership
    -5

    "No leadership or group management roles exist; gameplay is individual and self-directed."

  • Progression
    3

    "Players progress by unlocking new rooms and acquiring puzzle pieces, advancing through the story and environment."

  • Relaxation
    3

    "The game provides a balanced challenge with a relaxing atmosphere and satisfying puzzle-solving flow."

  • Sensation
    3

    "High-quality visuals, sound design, and tactile feedback create an engaging sensory experience."

  • Status
    -5

    "Achievements and progress are personal with no social recognition or status elements."

  • Story
    3

    "The game features a mysterious, albeit light, narrative that complements the puzzles and atmosphere."

  • Strategy
    3

    "Solving puzzles requires logical thinking, planning, and problem-solving skills."

  • Thrill
    2

    "The suspenseful and eerie atmosphere provides mild tension and excitement without high-risk elements."

  • Value
    4

    "Players perceive good value for the price with a satisfying length and quality of content."

  • Violence
    -5

    "The game focuses on constructive puzzle-solving with no combat or destructive elements."

  • Survival
    -5

    "There are no survival or threat-avoidance mechanics; the environment is stable and safe."

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    Last update: 06/03/2026