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The Testament of Sherlock Holmes

PC (Microsoft Windows), PlayStation 4, Xbox 360, Nintendo Switch, PlayStation 3 • 2012

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Quick resume

Become the greatest detective of all time in The Testament of Sherlock Holmes, a twisting, turning investigation game set in a faithfully-reproduced London of 1898. As Sherlock Holmes, you must find clues, interrogate suspects and unveil a mystery in a story full of twists!

Global score

80/100

Genres

Adventure, Puzzle, Point-and-click

Similar games

    Pros

    • Engaging detective story
    • Varied and logical puzzles
    • Multiple camera perspectives
    • Immersive victorian london atmosphere
    • Character-driven narrative

    Cons

    • Technical issues with saving and crashes
    • Some frustrating or unclear puzzles
    • Dated animations and lip-syncing
    • Linear gameplay with limited player agency
    • Annoying child characters in framing scenes

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Thrill, Story. It leans lower than usual among comparable games on Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose between first-person, third-person, and point-and-click perspectives, and control different characters including Holmes, Watson, and a dog, allowing some freedom in gameplay style."

    • Competence
      4

      "The game features a variety of puzzles and deduction mechanics that require logical thinking and problem solving, providing a satisfying challenge to players."

    • Competition
      -4

      "The game is a single-player detective adventure focused on personal investigation and puzzle solving without competitive elements."

    • Continuation
      3

      "Many players report being engaged for long sessions and multiple playthroughs, indicating strong attachment and desire to continue playing."

    • Cooperation
      -5

      "The game is designed for solo play with no multiplayer or cooperative gameplay elements."

    • Creativity
      2

      "Players engage in deduction and puzzle solving, and can approach investigations in different ways, but the game follows a linear story with limited creative modification."

    • Domination
      -5

      "No evidence of exerting control or superiority over others; interactions are narrative and investigative rather than competitive or dominant."

    • Escapism
      4

      "Players immerse themselves in a detailed Victorian London setting and a complex detective story, providing a strong escape from real life."

    • Expectation
      -4

      "Players engage voluntarily out of interest in detective stories and puzzles, with no indication of obligation or external pressure."

    • Experimenting
      2

      "Players explore different perspectives and try various puzzle solutions, but overall gameplay follows established adventure game routines."

    • Exploration
      3

      "The game features multiple detailed locations in Victorian London to explore, with players investigating crime scenes and environments."

    • Expression
      -3

      "Limited customization options; players experience a fixed narrative with predefined characters and settings."

    • Fantasy
      -2

      "The game is grounded in a realistic Victorian setting and detective fiction, with no supernatural or highly imaginative elements."

    • Fellowship
      -4

      "The game is single-player focused with minimal social interaction or community involvement."

    • Growth
      3

      "Players develop deductive reasoning and problem-solving skills through puzzles and investigation."

    • Health
      -5

      "The game is sedentary with no physical activity or health-related gameplay."

    • Idle
      -4

      "Requires focused attention on puzzles and investigation; not designed for casual or background play."

    • Intimacy
      -4

      "No evidence of forming close social relationships; interactions are narrative and solitary."

    • Leadership
      -5

      "No leadership or group management elements; gameplay is individual and story-driven."

    • Progression
      3

      "Players collect clues, items, and unlock new locations as they progress through the story."

    • Relaxation
      2

      "The game balances challenge and flow with engaging puzzles and story, though some find certain puzzles frustrating."

    • Sensation
      1

      "The game offers atmospheric visuals and sound but is not focused on sensory stimulation or excitement."

    • Status
      -5

      "No social recognition or status elements; achievements are personal and not publicly ranked."

    • Story
      5

      "Strong narrative focus with an engaging, complex detective story and character development."

    • Strategy
      3

      "Players use logic and reasoning to solve puzzles and piece together clues, requiring mental challenge."

    • Thrill
      2

      "The story contains suspense and plot twists, providing moments of tension and relief."

    • Value
      4

      "Players report good value for time spent, especially when purchased on sale, with many hours of gameplay."

    • Violence
      -3

      "While the game involves crime scenes and some graphic content, gameplay focuses on investigation rather than combat or destruction."

    • Survival
      -4

      "No survival mechanics; the environment is stable and risk is narrative rather than gameplay-driven."

    Last update: 29/04/2026