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The Testament of Sherlock Holmes

Xbox 360, PlayStation 3, Nintendo Switch, PC (Microsoft Windows), PlayStation 4 • 2012

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Quick resume

Become the greatest detective of all time in The Testament of Sherlock Holmes, a twisting, turning investigation game set in a faithfully-reproduced London of 1898. As Sherlock Holmes, you must find clues, interrogate suspects and unveil a mystery in a story full of twists!

Global score

80/100

Genres

Adventure, Point-and-click, Puzzle

Pros

  • Engaging detective story
  • Varied and logical puzzles
  • Multiple camera perspectives
  • Immersive victorian london atmosphere
  • Character-driven narrative

Cons

  • Technical issues with saving and crashes
  • Some frustrating or unclear puzzles
  • Dated animations and lip-syncing
  • Linear gameplay with limited player agency
  • Annoying child characters in framing scenes

Motivations

  • Autonomy
    3

    "Players can choose between first-person, third-person, and point-and-click perspectives, and control different characters including Holmes, Watson, and a dog, allowing some freedom in gameplay style."

  • Competence
    4

    "The game features a variety of puzzles and deduction mechanics that require logical thinking and problem solving, providing a satisfying challenge to players."

  • Competition
    -4

    "The game is a single-player detective adventure focused on personal investigation and puzzle solving without competitive elements."

  • Continuation
    3

    "Many players report being engaged for long sessions and multiple playthroughs, indicating strong attachment and desire to continue playing."

  • Cooperation
    -5

    "The game is designed for solo play with no multiplayer or cooperative gameplay elements."

  • Creativity
    2

    "Players engage in deduction and puzzle solving, and can approach investigations in different ways, but the game follows a linear story with limited creative modification."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are narrative and investigative rather than competitive or dominant."

  • Escapism
    4

    "Players immerse themselves in a detailed Victorian London setting and a complex detective story, providing a strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest in detective stories and puzzles, with no indication of obligation or external pressure."

  • Experimenting
    2

    "Players explore different perspectives and try various puzzle solutions, but overall gameplay follows established adventure game routines."

  • Exploration
    3

    "The game features multiple detailed locations in Victorian London to explore, with players investigating crime scenes and environments."

  • Expression
    -3

    "Limited customization options; players experience a fixed narrative with predefined characters and settings."

  • Fantasy
    -2

    "The game is grounded in a realistic Victorian setting and detective fiction, with no supernatural or highly imaginative elements."

  • Fellowship
    -4

    "The game is single-player focused with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop deductive reasoning and problem-solving skills through puzzles and investigation."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related gameplay."

  • Idle
    -4

    "Requires focused attention on puzzles and investigation; not designed for casual or background play."

  • Intimacy
    -4

    "No evidence of forming close social relationships; interactions are narrative and solitary."

  • Leadership
    -5

    "No leadership or group management elements; gameplay is individual and story-driven."

  • Progression
    3

    "Players collect clues, items, and unlock new locations as they progress through the story."

  • Relaxation
    2

    "The game balances challenge and flow with engaging puzzles and story, though some find certain puzzles frustrating."

  • Sensation
    1

    "The game offers atmospheric visuals and sound but is not focused on sensory stimulation or excitement."

  • Status
    -5

    "No social recognition or status elements; achievements are personal and not publicly ranked."

  • Story
    5

    "Strong narrative focus with an engaging, complex detective story and character development."

  • Strategy
    3

    "Players use logic and reasoning to solve puzzles and piece together clues, requiring mental challenge."

  • Thrill
    2

    "The story contains suspense and plot twists, providing moments of tension and relief."

  • Value
    4

    "Players report good value for time spent, especially when purchased on sale, with many hours of gameplay."

  • Violence
    -3

    "While the game involves crime scenes and some graphic content, gameplay focuses on investigation rather than combat or destruction."

  • Survival
    -4

    "No survival mechanics; the environment is stable and risk is narrative rather than gameplay-driven."

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    Last update: 06/03/2026