Sherlock Holmes and The Hound of The Baskervilles similar games & best alternatives
Sherlock Holmes and The Hound of The Baskervilles
2012
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Quick resume
Help Sherlock Holmes, the famed detective, investigate the legend of a supernatural hound on the fog-shrouded moorland in England of the 19th century. Immerse yourself into the dangerous world of diabolical curse and discover the truth of the monstrous creature.
Global score
88/100
Genres
Adventure, Casual, Point-and-click, Puzzle
Pros
- Engaging puzzles with varied difficulty
- Atmospheric and immersive story
- Use of special powers adds gameplay variety
- Helpful map and fast travel system
- Good value especially on sale
Cons
- Short game length
- Some frustrating puzzles
- Story departs from original sherlock holmes lore
- Dated graphics and limited music variety
- No multiplayer or social features
Motivations
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Autonomy3
"Players have freedom to explore the manor, use special powers, and solve puzzles with some choice in approach, though the game is somewhat corridor-like."
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Competence3
"Puzzles vary from easy to challenging, with some requiring thought and skill; achievements reward precision and puzzle solving."
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Competition-4
"Focus is on single-player experience with no competitive elements or leaderboards."
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Continuation2
"Players report being engaged and returning to the game multiple times, though it is relatively short and can be completed in a few hours."
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Cooperation-5
"Entirely single-player with no cooperative or multiplayer features."
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Creativity1
"Some creative elements like using magical amulets and powers to solve puzzles, but mostly follows predefined hidden object and puzzle structures."
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Domination-5
"No social dominance or power over others; purely individual gameplay."
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Escapism4
"Players use the game to immerse in a supernatural mystery and escape reality through atmospheric storytelling and puzzles."
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Expectation-4
"Players engage voluntarily for enjoyment and puzzle challenge, not out of obligation."
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Experimenting2
"Some experimentation with powers and puzzle solving approaches, but mostly follows established hidden object gameplay."
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Exploration2
"Exploration of the manor and revisiting rooms with new abilities, though environments are mostly static and corridor-like."
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Expression-4
"No character customization or self-expression; uses fixed characters and environments."
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Fantasy4
"Strong supernatural and magical elements depart from realistic Sherlock Holmes stories."
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Fellowship-5
"No community or social interaction; strictly solo play."
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Growth3
"Players develop puzzle-solving skills and learn to use special powers progressively."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention to find objects and solve puzzles; not designed for passive or background play."
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Intimacy-5
"No social or emotional relationship building; purely individual experience."
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Leadership-5
"No leadership or group management roles; single-player only."
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Progression3
"Progression through unlocking powers, collecting items, and completing puzzles."
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Relaxation3
"Generally relaxing with balanced challenge; some puzzles can be frustrating but skip options exist."
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Sensation2
"Atmospheric visuals and music provide sensory engagement, though graphics are dated."
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Status-5
"No social recognition or status systems."
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Story3
"Engaging narrative loosely based on the classic novel with dialogue and plot progression."
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Strategy2
"Requires logical thinking and puzzle solving, but no complex strategic planning."
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Thrill1
"Some suspenseful and eerie moments, but overall low risk and controlled gameplay."
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Value3
"Good value for price especially on sale; short but enjoyable experience."
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Violence-3
"Minimal violence; focus on puzzle solving and hidden object finding rather than combat."
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Survival-5
"No survival or threat avoidance mechanics; stable and safe gameplay environment."
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Last update: 06/03/2026