Sherlock Holmes and The Hound of The Baskervilles similar games & best alternatives
Sherlock Holmes and The Hound of The Baskervilles
2012
Related articles
Quick resume
Help Sherlock Holmes, the famed detective, investigate the legend of a supernatural hound on the fog-shrouded moorland in England of the 19th century. Immerse yourself into the dangerous world of diabolical curse and discover the truth of the monstrous creature.
Global score
88/100
Genres
Adventure, Casual, Puzzle, Point-and-click
Similar games
Pros
- Engaging puzzles with varied difficulty
- Atmospheric and immersive story
- Use of special powers adds gameplay variety
- Helpful map and fast travel system
- Good value especially on sale
Cons
- Short game length
- Some frustrating puzzles
- Story departs from original sherlock holmes lore
- Dated graphics and limited music variety
- No multiplayer or social features
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Expression, Creativity.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore the manor, use special powers, and solve puzzles with some choice in approach, though the game is somewhat corridor-like."
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Competence3
"Puzzles vary from easy to challenging, with some requiring thought and skill; achievements reward precision and puzzle solving."
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Competition-4
"Focus is on single-player experience with no competitive elements or leaderboards."
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Continuation2
"Players report being engaged and returning to the game multiple times, though it is relatively short and can be completed in a few hours."
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Cooperation-5
"Entirely single-player with no cooperative or multiplayer features."
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Creativity1
"Some creative elements like using magical amulets and powers to solve puzzles, but mostly follows predefined hidden object and puzzle structures."
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Domination-5
"No social dominance or power over others; purely individual gameplay."
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Escapism4
"Players use the game to immerse in a supernatural mystery and escape reality through atmospheric storytelling and puzzles."
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Expectation-4
"Players engage voluntarily for enjoyment and puzzle challenge, not out of obligation."
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Experimenting2
"Some experimentation with powers and puzzle solving approaches, but mostly follows established hidden object gameplay."
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Exploration2
"Exploration of the manor and revisiting rooms with new abilities, though environments are mostly static and corridor-like."
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Expression-4
"No character customization or self-expression; uses fixed characters and environments."
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Fantasy4
"Strong supernatural and magical elements depart from realistic Sherlock Holmes stories."
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Fellowship-5
"No community or social interaction; strictly solo play."
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Growth3
"Players develop puzzle-solving skills and learn to use special powers progressively."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention to find objects and solve puzzles; not designed for passive or background play."
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Intimacy-5
"No social or emotional relationship building; purely individual experience."
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Leadership-5
"No leadership or group management roles; single-player only."
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Progression3
"Progression through unlocking powers, collecting items, and completing puzzles."
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Relaxation3
"Generally relaxing with balanced challenge; some puzzles can be frustrating but skip options exist."
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Sensation2
"Atmospheric visuals and music provide sensory engagement, though graphics are dated."
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Status-5
"No social recognition or status systems."
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Story3
"Engaging narrative loosely based on the classic novel with dialogue and plot progression."
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Strategy2
"Requires logical thinking and puzzle solving, but no complex strategic planning."
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Thrill1
"Some suspenseful and eerie moments, but overall low risk and controlled gameplay."
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Value3
"Good value for price especially on sale; short but enjoyable experience."
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Violence-3
"Minimal violence; focus on puzzle solving and hidden object finding rather than combat."
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Survival-5
"No survival or threat avoidance mechanics; stable and safe gameplay environment."
Last update: 29/04/2026