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Skautfold: Shrouded in Sanity

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), PlayStation 4 • 2016

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Quick resume

Discover the secrets of the estate, as you look for answers among the violent inhabitants. A strange and repelling madness took hold of the servants roaming the halls, and they will attack on sight, for their madness is one rooted in a deeper understanding of cosmic insignificance.

Global score

81/100

Genres

Action, Adventure, Indie, Role-playing (RPG)

Pros

  • Challenging and rewarding combat
  • Strong lovecraftian atmosphere
  • Multiple endings and replayability
  • Open exploration with secrets
  • Developer responsiveness and updates

Cons

  • Limited weapon variety
  • Short game length
  • Some ui and control awkwardness
  • Lack of map can cause confusion
  • Single save point and no multiplayer

Motivations

  • Autonomy
    4

    "Players have freedom to explore the entire manor from the start and choose boss fight order; multiple endings and new game plus add to player choice."

  • Competence
    4

    "Combat is challenging and rewarding, requiring skillful parrying, stamina management, and learning enemy patterns."

  • Competition
    -3

    "No multiplayer or ranked modes; focus is on personal challenge and self-improvement rather than competing against others."

  • Continuation
    3

    "Multiple endings, new game plus, boss modes, and replayability encourage habitual play and extended engagement."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative gameplay elements."

  • Creativity
    2

    "Limited weapon variety but players can replay as bosses with different playstyles; some exploration and discovery elements."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and respectful."

  • Escapism
    4

    "Strong Lovecraftian atmosphere and immersive horror setting provide escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and appreciation for challenging gameplay and story."

  • Experimenting
    3

    "Players experiment with combat mechanics, parrying styles, and exploration of a non-linear map."

  • Exploration
    4

    "Open manor with interconnected areas, secret rooms, and lore encourages discovery and curiosity."

  • Expression
    -3

    "No character customization or cosmetic modification; fixed protagonist and limited gear."

  • Fantasy
    5

    "Strongly rooted in imaginative Lovecraftian horror and dark fantasy themes."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    4

    "Players learn enemy patterns, improve skills, and upgrade stats to progress."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement; not suited for background play."

  • Intimacy
    -5

    "No close social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management roles; single-player focus."

  • Progression
    4

    "Stat upgrades, weapon improvements, and multiple endings provide a sense of advancement."

  • Relaxation
    -3

    "High difficulty and tension create sustained challenge rather than relaxation."

  • Sensation
    3

    "Atmospheric audio and pixel art visuals provide sensory stimulation and emotional engagement."

  • Status
    -5

    "No social recognition or ranking systems; achievements are personal."

  • Story
    4

    "Narrative immersion with multiple endings, lore scattered in environment, and story revealed through exploration."

  • Strategy
    4

    "Combat and exploration require planning, timing, and problem solving."

  • Thrill
    4

    "Suspenseful boss fights and sanity mechanics create tension and excitement."

  • Value
    4

    "Good perceived value for price with multiple endings, replayability, and developer support."

  • Violence
    4

    "Combat involves killing enemies and bosses with sword and gun; gore and blood are prominent."

  • Survival
    3

    "Players must avoid death and manage resources like stamina and health to survive challenging enemies."

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    Last update: 06/03/2026