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STEINS;GATE: Linear Bounded Phenogram

Xbox 360, PlayStation 3, Nintendo Switch, PlayStation Vita, PC (Microsoft Windows), iOS, PlayStation 4 • 2019

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Quick resume

A story for every lab member. Discover a new side of each STEINS;GATE character and get a glimpse of their inner thoughts through 10 new stories.

Global score

97/100

Genres

Adventure, Visual Novel

Pros

  • Deep character development
  • Engaging multiple perspectives
  • High-quality writing and music
  • Long playtime with varied stories
  • Emotional and immersive storytelling

Cons

  • Bundled only with steins;gate elite
  • Inconsistent story quality
  • Translation and proofreading issues
  • Some stories feel filler or weak
  • Lack of gameplay interactivity

Motivations

  • Autonomy
    4

    "Players experience multiple character perspectives and worldlines, exploring different story branches and inner thoughts, indicating a high degree of narrative autonomy."

  • Competence
    2

    "The game is a visual novel with mostly linear stories and limited player choices, but engaging storytelling and character insight provide a moderate sense of competence."

  • Competition
    -5

    "No evidence of competitive elements; focus is on personal narrative experience without comparison to others."

  • Continuation
    3

    "Players invest many hours (20-35) in the game, indicating habitual and extended play sessions."

  • Cooperation
    -5

    "Single-player visual novel experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "The game offers multiple alternate worldlines and character perspectives, allowing players to explore creative narrative variations."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is individual and narrative-driven."

  • Escapism
    4

    "Players use the game to immerse themselves in an alternate fictional universe, escaping real-life through emotional and psychological storytelling."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and fandom for the Steins;Gate series, not out of obligation."

  • Experimenting
    2

    "Exploration of multiple worldlines and character viewpoints encourages some experimentation with narrative perspectives."

  • Exploration
    4

    "Players discover new storylines, character insights, and alternate timelines expanding the known universe."

  • Expression
    -3

    "Limited customization; players experience predefined stories and art with minimal personal expression."

  • Fantasy
    5

    "Strongly rooted in science fiction, alternate realities, and imaginative storytelling."

  • Fellowship
    -4

    "Experience is primarily solitary with minimal social interaction or community engagement."

  • Growth
    3

    "Players gain deeper understanding of characters and story, enhancing knowledge and emotional insight."

  • Health
    -5

    "Sedentary visual novel gameplay with no physical activity."

  • Idle
    -4

    "Requires focused reading and attention over long sessions, not suited for idle or background play."

  • Intimacy
    2

    "Emotional connection to characters and their inner thoughts fosters some degree of intimacy."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Progression through unlocking new stories and narrative content provides a sense of advancement."

  • Relaxation
    3

    "The game balances emotional intensity with moments of humor and calm, providing a moderate relaxation experience."

  • Sensation
    2

    "Enjoyable music, art, and voice acting provide sensory stimulation, though not intense or extreme."

  • Status
    -4

    "No social status or recognition mechanics; experience is personal and private."

  • Story
    5

    "Highly narrative-driven with multiple interconnected and emotional storylines."

  • Strategy
    -3

    "Minimal strategic or problem-solving gameplay; mostly linear reading with limited choices."

  • Thrill
    2

    "Some emotional suspense and dramatic moments provide mild thrill and tension."

  • Value
    2

    "Players perceive good value especially when purchased on sale or as part of a bundle, though some criticize the forced bundling."

  • Violence
    -5

    "No combat or destructive gameplay; focus on narrative and character development."

  • Survival
    -5

    "No survival or resource management mechanics; stable and safe narrative environment."

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    Last update: 06/03/2026