Hob similar games & best alternatives
Hob
2017
Related articles
Quick resume
Transform the world of Hob! A new action-adventure from Runic Games, the award-winning studio behind Torchlight I and II. It's your chance. Make it home.
Global score
88/100
Genres
Action, Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Beautiful and immersive world design
- Engaging exploration and puzzles
- Relaxing atmosphere and music
- Smooth and satisfying combat
- Meaningful progression and upgrades
Cons
- Fixed camera can cause frustration
- Lack of explicit story or guidance
- Some bugs and occasional crashes
- Platforming can be challenging with keyboard
- Limited combat variety and boss fights
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Expression, Exploration, Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players explore a semi-open world with freedom to choose paths and solve puzzles in various orders, with minimal hand-holding or explicit guidance."
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Competence3
"The game offers a moderate challenge with puzzles, platforming, and combat that require skill and learning, but combat is generally forgiving and not overly difficult."
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Competition-4
"Focus is on personal exploration and puzzle solving without competitive elements or leaderboards."
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Continuation3
"Players report spending long sessions exploring, backtracking, and collecting secrets, with some desire to replay or complete 100%."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay."
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Creativity4
"Players engage in exploration, puzzle solving, and world manipulation, with some customization of abilities and equipment."
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Domination-5
"No evidence of exerting control over others; gameplay is solitary and non-competitive."
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Escapism4
"The immersive, mysterious world and relaxing atmosphere provide a strong escape from reality."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or pressure."
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Experimenting3
"Players try new abilities, explore new areas, and experiment with puzzle solutions and world changes."
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Exploration5
"Core gameplay revolves around discovering new areas, secrets, and interacting with a dynamic, evolving world."
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Expression2
"Some character customization via cloaks and upgrades, but limited cosmetic personalization."
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Fantasy4
"Set in a fictional, imaginative world with robotic and organic elements, mysterious lore, and fantasy themes."
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Fellowship-5
"No social or community features; entirely single-player."
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Growth3
"Players learn puzzles, improve combat skills, and upgrade abilities and equipment."
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Health-5
"No physical activity or health-related features; typical sedentary gameplay."
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Idle-3
"Requires focused attention for puzzles and platforming; not suited for casual or background play."
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Intimacy-5
"No social or emotional relationship building; solitary experience."
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LeadershipInsufficient data
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Progression4
"Players collect upgrades, abilities, and items that enhance combat and exploration capabilities."
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Relaxation4
"Atmospheric music, beautiful visuals, and smooth gameplay create a relaxing and immersive experience."
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Sensation3
"Visual and auditory aesthetics are highly praised, providing sensory enjoyment and emotional engagement."
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Status-5
"No social recognition or status systems present."
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Story2
"Narrative is minimal and non-verbal, conveyed through environment and player discovery rather than explicit storytelling."
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Strategy3
"Players solve environmental puzzles and plan exploration routes, requiring problem solving and mental engagement."
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Thrill-2
"Gameplay is mostly calm and exploratory with occasional tension from platforming or combat, but not sustained thrill."
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Value4
"Players report good value for time and money with engaging gameplay and replay potential."
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Violence-3
"Combat exists but is light and not the main focus; more emphasis on exploration and puzzle solving."
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Survival-2
"Some challenge in avoiding death from falls or enemies, but overall low-risk environment with forgiving checkpoints."
Last update: 29/04/2026