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Turbo Dismount™

PC (Microsoft Windows), iOS, Mac, Web browser, Android • 2014

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Quick resume

Turbo Dismount is a kinetic tragedy about Mr. Dismount and the cars who love him. It is the official sequel to the wildly popular and immensely successful personal impact simulator - Stair Dismount.

Global score

94/100

Genres

Action, Indie, Simulator

Pros

  • Highly customizable and creative gameplay
  • Fun physics-based destruction
  • Active workshop with many user-made maps
  • Good stress relief and humor
  • Low system requirements

Cons

  • Limited number of official maps
  • Lack of multiplayer or cooperative modes
  • Can become repetitive over time
  • Some physics quirks and bugs
  • No story or progression depth

Motivations

  • Autonomy
    4

    "Players can freely customize characters, vehicles, maps, and obstacle placement, allowing personal control over gameplay scenarios."

  • Competence
    2

    "Gameplay involves experimenting with setups and achieving high scores, but skill demands are moderate and mostly about creativity rather than technical mastery."

  • Competition
    1

    "There are leaderboards and high score challenges, but competition is casual and not the main focus."

  • Continuation
    3

    "Many players report long play sessions and addiction due to replayability and workshop content."

  • Cooperation
    -4

    "Gameplay is primarily single-player with no cooperative mechanics."

  • Creativity
    5

    "Strong emphasis on creating custom crash scenarios, modifying maps, and customizing characters and vehicles."

  • Domination
    -5

    "Interactions are individual and playful without exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a stress reliever and distraction, enjoying humorous destruction and chaos."

  • Expectation
    -4

    "Players engage voluntarily for fun and relaxation, not out of obligation."

  • Experimenting
    5

    "Core gameplay revolves around trying new setups, obstacles, and vehicles to discover entertaining crash outcomes."

  • Exploration
    2

    "Players explore different maps and community-created levels, though environments are relatively small and focused."

  • Expression
    4

    "Customization of character faces and vehicle logos supports player self-expression."

  • Fantasy
    -3

    "The game simulates exaggerated but plausible crash physics rather than fantastical or mythical scenarios."

  • Fellowship
    -3

    "Minimal social interaction; community mainly through sharing workshop content rather than direct play."

  • Growth
    1

    "Some learning involved in mastering setups and achieving high scores, but limited depth for personal development."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -2

    "Requires player attention during setup and crashes; not typically background or idle play."

  • Intimacy
    -5

    "No close social or emotional relationships formed through gameplay."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    1

    "Some progression via high scores and achievements, but no significant item or power accumulation."

  • Relaxation
    3

    "Many players find the game relaxing and a good stress reliever despite chaotic visuals."

  • Sensation
    3

    "Enjoyable physics effects and visual humor provide sensory stimulation and entertainment."

  • Status
    0

    "Some leaderboard recognition exists but social status is not a strong motivator."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free and focused on physics sandbox."

  • Strategy
    2

    "Players plan crash setups and obstacle placements, requiring some strategic thinking."

  • Thrill
    2

    "Enjoyment comes from unpredictable crashes and destruction, providing mild suspense."

  • Value
    3

    "Players generally feel the game offers good entertainment value, especially with workshop content."

  • Violence
    3

    "Enjoyment of simulated destruction and dismemberment of crash test dummies, though non-graphic."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and predictable environment."

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    Last update: 06/03/2026