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Catlateral Damage

PC (Microsoft Windows), Linux, Ouya, PlayStation VR, Mac, PlayStation 4, SteamVR • 2015

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Quick resume

Catlateral Damage is a first-person destructive cat simulator where you play as a cat on a rampage, knocking as much stuff onto the ground as possible.

Global score

89/100

Genres

Action, Casual, Indie, Simulator, Shooter

Pros

  • Fun and cute cat simulation
  • Stress relief and relaxation
  • Simple and accessible gameplay
  • Procedurally generated levels
  • Collectibles and upgrades

Cons

  • Repetitive gameplay
  • Limited level variety
  • Lack of multiplayer or social features
  • Some motion sickness reported
  • Full price considered high by some

Motivations

  • Autonomy
    4

    "Players control a cat freely to knock objects over and explore levels with no fixed routines, enabling personal freedom in actions."

  • Competence
    2

    "Gameplay involves skillful jumping, swatting, and timing to complete objectives, but overall mechanics are simple and accessible."

  • Competition
    -3

    "Focus is on personal objectives and self-paced play; some desire for multiplayer or score comparison exists but not implemented."

  • Continuation
    3

    "Players report habitual play and replayability through collectibles and upgrades, though some find it repetitive over time."

  • Cooperation
    -4

    "Game is primarily single-player with no cooperative modes; some users desire multiplayer but it is absent."

  • Creativity
    1

    "Some procedural generation and level variation exist, but gameplay is mostly about interacting with predefined objects."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are individual and non-confrontational."

  • Escapism
    4

    "Players use the game as stress relief and distraction, enjoying the catharsis of causing chaos as a cat."

  • Expectation
    -4

    "Engagement is voluntary and driven by personal interest and enjoyment rather than obligation."

  • Experimenting
    2

    "Players explore different cats, power-ups, and random events, encouraging some experimentation within gameplay."

  • Exploration
    2

    "Procedurally generated levels and hidden bonus stages encourage discovery, though environments are limited."

  • Expression
    2

    "Players unlock and choose from multiple cat characters and collect photos, allowing some self-expression."

  • Fantasy
    3

    "Players embody a cat with exaggerated abilities and whimsical events, engaging in imaginative feline roleplay."

  • Fellowship
    -4

    "Minimal social connection; mostly solo play with little community interaction."

  • Growth
    2

    "Players improve skills and unlock upgrades, providing a sense of personal development."

  • Health
    -5

    "No physical activity involved; sedentary gameplay."

  • Idle
    -3

    "Requires active attention and interaction; not designed for background or idle play."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; gameplay is individual and surface-level."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    3

    "Players collect items, unlock cats, and gain upgrades, showing clear progression."

  • Relaxation
    3

    "Many players find the game relaxing and stress-relieving, with a chill soundtrack and lighthearted gameplay."

  • Sensation
    2

    "Visuals and audio provide enjoyable sensory stimulation, though graphics are simple and stylized."

  • Status
    -4

    "No social recognition or ranking systems; achievements are personal and not publicly emphasized."

  • Story
    -3

    "Minimal narrative; gameplay is context-free and focused on objectives rather than story."

  • Strategy
    1

    "Some planning needed to complete objectives efficiently, but overall gameplay is straightforward."

  • Thrill
    1

    "Random events add some unpredictability and mild excitement, but overall low risk and tension."

  • Value
    2

    "Generally considered good value especially on sale; some feel full price is high for content."

  • Violence
    -5

    "Gameplay centers on playful destruction, not combat or harmful violence."

  • Survival
    -5

    "No threats or failure conditions beyond time limits; stable and low-risk environment."

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    Last update: 06/03/2026