Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Screw Drivers
Strong emphasis on trying new builds, testing gear ratios, and exploring vehicle mechanics.
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+5.0
The RPG Engine
Encourages trying new builds, exploring asset combinations, and testing custom animations and map designs.
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+5.0
Black Screen
The experience encourages exploration of new conceptual territory and challenges traditional game expectations.
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+5.0
Tap Dungeon
Strong emphasis on trying new skill combinations, builds, and adapting to random elements.
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+5.0
The Floor is Jelly
Players constantly explore new mechanics and puzzle solutions as the game evolves.
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+5.0
DreamEcho
Strong emphasis on trying new builds, synergies, and skill combos with a roguelike element encouraging experimentation.
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+5.0
Return to Mysterious Island
Encourages trying different item combinations and puzzle solutions, rewarding experimentation.
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+5.0
Star Ruler
Encourages trying new ship designs, strategies, and game setups with open-ended mechanics and modding.
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+5.0
Perimeter
The game rewards experimentation with unit morphing, terrain shaping, and energy management to find effective tactics.
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+5.0
Sipho
Game rewards experimentation with parts, builds, and strategies; players try new combinations and tactics frequently.
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+5.0
AI Roguelite
Strong emphasis on exploring new storylines, testing AI limits, and experimenting with different AI models and settings.
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+5.0
Bounty: Drag Racing
Heavy focus on trying new tuning setups and experimenting with car parameters to improve performance.
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+5.0
Labyrinth of Touhou Tri -The Dreaming Girls & The Mysterious Orbs-
Players experiment with many characters, builds, and strategies; the game encourages trying new combinations and…
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+5.0
Moonsigil Atlas
The game encourages trying new builds, card synergies, and spatial strategies to optimize play.
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+5.0
Arcanium: Rise of Akhan
High encouragement to try new builds, combos, and strategies with a large variety of heroes and cards.
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+5.0
Etherlords II
Strong emphasis on trying new deck builds, strategies, and adapting to different enemy tactics.
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+5.0
Wizardry 7: Crusaders of the Dark Savant
Encourages trying different character builds, strategies, and exploration of complex mechanics
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+5.0
Gurei
Strong emphasis on trying different boss sequences and skill uses to find optimal strategies.
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+5.0
SealChain: Call of Blood
Core gameplay revolves around trying new item combinations, build synergies, and strategic inventory layouts…
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+5.0
Brickadia
Strong emphasis on trying new builds, wiring contraptions, and exploring game mechanics and physics.
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+5.0
Revhead
Strong emphasis on trying new parts, setups, and tuning combinations to optimize performance.
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+5.0
Tabletop Playground
Players frequently explore new game designs, test mechanics, and experiment with scripting and modding capabilities.
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+5.0
Reality Break
The rewrite mechanics, build experimentation, and meta progression encourage trying new strategies and exploring game…
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+5.0
Sentimental K
Game encourages trying new skill and weapon combinations, testing synergies, and exploring build possibilities…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.