Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
FORCED SHOWDOWN
Strong encouragement to try new decks, strategies, and adapt to random arena modifiers.
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+4.0
Fugl
Players explore different creatures, biomes, and flight mechanics; experimentation encouraged.
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+4.0
Game Dev Studio
Players experiment with different game designs, office layouts, team compositions, and modding.
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+4.0
Kinny and the Cosmic Cauldron
High emphasis on trying new ingredient combinations and synergies; players enjoy discovering new builds.
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+4.0
MidBoss
Strong emphasis on trying new monster forms, builds, and strategies each run.
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+4.0
Q.U.B.E. 2
Game encourages experimentation with mechanics and puzzle solutions, especially with new elements introduced…
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+4.0
STRIKEVOID
Players frequently try new spell combos, tactics, and builds, encouraged by diverse unlockables and procedural levels.
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+4.0
Throne of Bone
The game encourages trying new builds, synergies, and strategies, with players enjoying discovering broken combos and…
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+4.0
Word Factori
Strong emphasis on trying new letter recipes and factory layouts; experimentation is core to gameplay.
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+4.0
Angels Fall First
Players enjoy trying different loadouts, roles, and tactics in a complex and evolving gameplay environment.
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+4.0
Phantom Brigade
Players experiment with mech builds, weapon loadouts, and tactical timing to optimize combat outcomes.
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+4.0
rFactor 2
Players experiment with setups, mods, and different cars/tracks extensively.
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+4.0
The Drone Racing League Simulator
Players try different drones, flight settings, and custom tracks, exploring mechanics and tuning performance.
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+4.0
AI War: Fleet Command
High experimentation with different strategies, ship combinations, and game setups encouraged.
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+4.0
Disaster Band
Encourages trying different instruments, roles, and custom songs, embracing mistakes as part of the experience.
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+4.0
Don't Make Love
Encourages trying different dialogue approaches and exploring multiple endings through varied inputs.
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+4.0
Hero's Hour
Game encourages trying different factions, heroes, skills, and strategies; experimentation with army builds and spells…
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+4.0
Regions of Ruin: Runegate
Players encouraged to try different builds, skills, enchantments, and strategies; ability to respec skill points…
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+4.0
SWORN
Strong emphasis on trying new builds, weapon/spell combos, and synergies each run, with players enjoying discovery and…
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+4.0
Battlepillars Gold Edition
Encourages trying different caterpillar builds and strategies to overcome challenges and bosses.
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+4.0
Buggos 2
Encouraged to respec tech tree and try different builds; experimentation with unit combinations and strategies is…
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+4.0
Dungeon Peplum
Encourages trying different weapons, upgrades, and strategies; players explore synergies and new tactics.
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+4.0
Guild Saga: Vanished Worlds
Players enjoy mixing different skill schools and builds, exploring elemental interactions and tactical synergies.
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+4.0
Infinite Veil
Players explore mechanics, test strategies, and experiment with building and combat approaches.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.