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Q.U.B.E. 2 similar games & best alternatives

Q.U.B.E. 2

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2018

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Quick resume

Q.U.B.E. 2 is the sequel to the hit first-person puzzle game Q.U.B.E. You are Amelia Cross, a stranded archaeologist who has awoken among the ruins of an ancient alien landscape. With the distant help of another survivor you must solve the puzzles of this mysterious world and find a way back home.

Global score

84/100

Genres

Action, Adventure, Indie, Simulator, Platform, Puzzle

Pros

  • Engaging and creative puzzle mechanics
  • Beautiful graphics and atmospheric sound
  • Progressive learning curve
  • Relaxing and immersive gameplay
  • Multiple endings and dlc for extended play

Cons

  • Short main campaign length
  • Story is minimal and sometimes confusing
  • Lack of replayability without dlc
  • Slow player movement and pacing
  • Some technical issues and lack of level select initially

Motivations

  • Autonomy
    4

    "Players can freely choose where to place colored cubes on designated tiles, allowing some personal decision-making in puzzle solving."

  • Competence
    3

    "Puzzles provide a moderate challenge with a learning curve, requiring skillful use of mechanics and problem solving."

  • Competition
    -4

    "Focus is on individual puzzle solving at personal pace without competitive elements or leaderboards."

  • Continuation
    2

    "Players report enjoyable gameplay that encourages completion, though the main game is relatively short (4-6 hours)."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    4

    "Players creatively place cubes and use various mechanics (oil, fire, magnets) to solve puzzles in multiple ways."

  • Domination
    -5

    "No social dominance or power over others; purely individual puzzle solving."

  • Escapism
    3

    "Atmospheric and immersive environment provides a relaxing escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest in puzzles and exploration, not obligation."

  • Experimenting
    4

    "Game encourages experimentation with mechanics and puzzle solutions, especially with new elements introduced progressively."

  • Exploration
    2

    "Some exploration of varied environments including outdoor and indoor areas, though mostly structured puzzle rooms."

  • Expression
    -3

    "Limited customization; player expression mainly through puzzle solving choices, not avatar or environment personalization."

  • Fantasy
    2

    "Science fiction setting with some imaginative elements, but grounded in plausible puzzle mechanics."

  • Fellowship
    -5

    "No social or community features; strictly solo play."

  • Growth
    3

    "Players develop puzzle-solving skills and learn new mechanics progressively."

  • Health
    -5

    "Sedentary gameplay typical of first-person puzzle games."

  • Idle
    -3

    "Requires focused attention and active problem solving; not suited for idle or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players gain new abilities and unlock new puzzle mechanics as they progress."

  • Relaxation
    3

    "Calm, atmospheric gameplay with ambient music supports relaxation and flow."

  • Sensation
    3

    "Visuals and sound design provide pleasant sensory stimulation without overwhelming excitement."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    1

    "Story is present but minimal and sometimes confusing; not the main focus."

  • Strategy
    3

    "Requires logical thinking and planning to solve puzzles using multiple mechanics."

  • Thrill
    -2

    "Low risk, low suspense gameplay focused on thoughtful puzzle solving rather than thrill."

  • Value
    0

    "Mixed user sentiment on value; good gameplay but short length and DLC pricing noted."

  • Violence
    -5

    "No combat or destruction; gameplay centers on constructive puzzle solving."

  • Survival
    -5

    "No survival elements; safe environment with no threat of failure or death."

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    Last update: 06/03/2026