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Angels Fall First

PC (Microsoft Windows) • 2015

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Quick resume

From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever wanted in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full AI support included!

Global score

82/100

Genres

Action, Indie, Simulator, Early Access, Strategy, Shooter, Fighting

Pros

  • Large scale combined arms battles
  • Extensive customization options
  • Engaging space and ground combat
  • Competent ai for offline play
  • Active and responsive developers

Cons

  • Low player population
  • Clunky and complex ui
  • Some bugs and glitches
  • Dated graphics and sound
  • Steep learning curve

Motivations

  • Autonomy
    4

    "Players have extensive freedom to customize loadouts, choose roles, and direct their own actions in large-scale battles."

  • Competence
    3

    "Gameplay involves skillful combat, vehicle piloting, and strategic command, though some aspects have a learning curve and occasional clunkiness."

  • Competition
    2

    "Multiplayer supports up to 64 players with ranking and progression, but low player base limits competitive play; bots fill in for solo or co-op."

  • Continuation
    3

    "Players report long sessions and habitual play, especially with bots and offline modes, indicating strong attachment."

  • Cooperation
    4

    "Strong emphasis on teamwork, squad commands, and coordinated actions including boarding and defending capital ships."

  • Creativity
    4

    "Highly customizable weapons, vehicles, and loadouts allow players to create unique playstyles and strategies."

  • Domination
    -2

    "Community described as patient and cooperative; no strong evidence of trash talk or dominance behaviors."

  • Escapism
    4

    "Players use the game as a deep sci-fi immersive experience, escaping into large-scale space and ground battles."

  • Expectation
    -3

    "Players engage voluntarily out of intrinsic interest and nostalgia for classic shooters; no evidence of obligation."

  • Experimenting
    4

    "Players enjoy trying different loadouts, roles, and tactics in a complex and evolving gameplay environment."

  • Exploration
    3

    "Varied maps with space and ground environments encourage discovery and tactical exploration."

  • Expression
    3

    "Customization of characters, weapons, vehicles, and paint schemes supports player self-expression."

  • Fantasy
    4

    "Set in a sci-fi universe with capital ships, space battles, and futuristic weapons, offering imaginative fiction."

  • Fellowship
    3

    "Community is small but active and supportive; players enjoy shared experiences and coordinated gameplay."

  • Growth
    3

    "Progression through ranks and unlocking loadout points supports learning and personal development."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and engagement during battles; not suited for background or casual play."

  • Intimacy
    1

    "Players form some social connections and teamwork bonds, but no evidence of close personal relationships."

  • Leadership
    4

    "Commander mode and squad leadership roles allow players to guide teams and make strategic decisions."

  • Progression
    3

    "Players accumulate ranks and loadout points to expand equipment options and capabilities."

  • Relaxation
    1

    "Gameplay is engaging and sometimes intense, but some players find it fun and satisfying rather than stressful."

  • Sensation
    3

    "Visual and auditory effects of space battles and combat provide stimulating sensory experiences."

  • Status
    1

    "Ranking and progression provide some recognition, but low player base limits social visibility."

  • Story
    2

    "Game has lore and narrative elements, including mission briefings and faction backstory, enhancing immersion."

  • Strategy
    4

    "Players engage in tactical planning, squad coordination, and strategic use of vehicles and objectives."

  • Thrill
    3

    "Space battles, boarding actions, and large-scale combat create suspense and excitement."

  • Value
    4

    "Players perceive strong value for price, especially given content, customization, and offline bot play."

  • Violence
    3

    "Combat involves shooting, explosions, and destruction of enemy ships and vehicles."

  • Survival
    2

    "Players focus on avoiding death, repairing vehicles, and maintaining control of objectives under threat."

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    Last update: 06/03/2026