Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Battlevoid: Harbinger
Encouraged to try different ships, weapons, and strategies to find effective combinations and overcome difficulty.
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+4.0
Cards and Castles 2
Game encourages trying new decks, strategies, and adapting to frequent balance changes and updates.
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+4.0
Conquest of Elysium 3
Diverse factions and random maps encourage trying new strategies and exploring different playstyles.
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+4.0
Hexguardian
The game encourages trying new strategies, experimenting with tile placement, and exploring different talent builds.
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+4.0
Legioncraft
Strong emphasis on trying different unit combinations, rune spreads, and strategies to optimize legion builds.
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+4.0
Making History II: The War of the World
High experimentation with alternate history, different nations, strategies, and modded scenarios.
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+4.0
Penny’s Big Breakaway
High emphasis on trying new movement combos, mastering mechanics, and exploring level design.
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+4.0
Seven Kingdoms 2 HD
Game encourages trying different civilizations, espionage tactics, and diplomatic strategies.
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+4.0
SUPER CRAZY RHYTHM CASTLE
Game encourages learning new mechanics and figuring out puzzles, with trial and error required to master levels.
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+4.0
The Crazy Hyper-Dungeon Chronicles
Game encourages trying different classes, strategies, and exploring new mechanics and dungeon layouts.
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+4.0
Tomb of Tyrants
Encourages trying new strategies, floor combinations, and puzzle shapes to optimize play.
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+4.0
ZeroSpace
Game encourages trying new faction/mercenary combos, upgrades, and strategies; dynamic galactic war mode.
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+4.0
Active DBG: Brave's Rage
Encourages trying different hero combinations, card builds, and timing strategies to optimize play.
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+4.0
ALL WILL FALL
Players encouraged to try different building strategies, layouts, and resource management approaches.
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+4.0
Eternal Dread 3
Encouraged to try different class combinations, skills, and equipment affixes; experimentation is a core gameplay loop.
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+4.0
Everything is Crab: The Animal Evolution Roguelite
Encourages players to try different evolutionary combinations.
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+4.0
Necrosmith 2
Players try new body part combinations and strategies to optimize their undead army.
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+4.0
Pizza Express
Players experiment with ingredient combinations, menu design, pricing strategies, and restaurant upgrades to optimize…
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+4.0
Safety First!
Game encourages trying different movements and strategies to solve puzzles.
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+4.0
Tales & Tactics
Strong emphasis on trying new builds, strategies, and unlocking new mechanics.
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+4.0
THYSIASTERY
High variability in runs, randomized skills and party members, and skill development encourage experimentation.
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+4.0
Crisis in the Kremlin: The Cold War
The game encourages trying different political and economic strategies, exploring alternate history paths, and testing…
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+4.0
DarkMaus
Players encouraged to try different weapons, strategies, and paths to overcome challenges.
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+4.0
Encased: A Sci-Fi Post-Apocalyptic RPG
Encourages trying different builds, skills, and quest solutions; high replayability with multiple endings and…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.