Encased: A Sci-Fi Post-Apocalyptic RPG similar games & best alternatives
Encased: A Sci-Fi Post-Apocalyptic RPG
2021
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Quick resume
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Global score
77/100
Genres
Adventure, Indie, Role-playing (RPG), Strategy
Pros
- Rich and immersive story and worldbuilding
- Meaningful player choices and multiple endings
- Deep character customization and skill systems
- Engaging exploration and quest variety
- Solid voice acting and atmospheric audio
Cons
- Content and story quality drop in later acts
- Slow pacing and tedious travel
- Combat can become repetitive and easy
- Companions lack depth and interaction
- Inventory management and ui could improve
Motivations
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Autonomy4
"Players have freedom to choose character builds, playstyles, and multiple ways to solve quests, with meaningful choices and branching dialogue."
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Competence3
"Combat and skill systems offer challenge and progression, though combat can become easy or repetitive; crafting and exploration require some mastery."
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Competition-3
"Focus is on personal pace and self-set goals; no evidence of ranked modes or direct player-vs-player competition."
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Continuation2
"Many players invested 30-70+ hours; some report slowing or loss of interest in later acts due to pacing and content drop-off."
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Cooperation1
"Companions assist in combat and some story interactions but have limited depth; game is primarily single-player focused."
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Creativity3
"Players can customize characters extensively, craft and upgrade weapons, and choose different approaches to quests."
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Domination-4
"Interactions emphasize balanced relationships and mutual respect; no evidence of power imposition or trash talk."
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Escapism4
"Immersive sci-fi post-apocalyptic setting and narrative provide strong escape from real life."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."
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Experimenting4
"Encourages trying different builds, skills, and quest solutions; high replayability with multiple endings and approaches."
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Exploration4
"Rich world with many locations, hidden encounters, and lore encourages discovery and curiosity-driven play."
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Expression3
"Character customization and equipment upgrades allow personal expression; companions have some personality."
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Fantasy4
"Strong sci-fi and post-apocalyptic fantasy elements with paranormal abilities and imaginative fiction."
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Fellowship1
"Some community feeling through companions and factions, but primarily a solo experience with limited social connection."
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Growth4
"Character development, skill acquisition, and learning game mechanics provide personal growth and self-improvement."
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Health-3
"Sedentary gameplay with some survival mechanics (hunger, thirst, fatigue) but no physical activity or rehab."
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Idle-3
"Requires attention and focus; slow movement and combat pacing discourage idle or background play."
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Intimacy-4
"Limited emotional or close relationships; companion interactions are shallow and mostly functional."
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Leadership0
"Not enough data on leadership roles or managing groups; player leads companions but with limited depth."
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Progression4
"Strong progression through leveling, skill trees, perks, weapon upgrades, and acquiring items."
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Relaxation1
"Some players find the game immersive and enjoyable, but slow pacing and survival mechanics can cause tension."
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Sensation2
"Visuals, sound, and voice acting provide sensory stimulation; some combat excitement but also slow moments."
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Status-4
"Focus on individual experience without social recognition or popularity; no leaderboards or public status."
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Story4
"Rich narrative with branching plots, meaningful choices, and immersive lore; story quality declines somewhat in later acts."
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Strategy3
"Combat and quest approaches require tactical thinking, planning, and problem solving; some combat simplicity noted."
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Thrill1
"Some suspense and tension in combat and exploration, but overall controlled and predictable gameplay."
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Value3
"Many players report good value for time and money, especially with replayability and content depth."
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Violence1
"Combat is present and can be avoided; non-lethal options exist but lethal combat is common."
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Survival3
"Survival mechanics like hunger, thirst, fatigue, and resource management add challenge and risk."
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Last update: 06/03/2026