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Tales & Tactics

PC (Microsoft Windows) • 2024

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Quick resume

Roguelike Squad-based Autobattler in a Tabletop RPG setting. Draft your army, carefully equip and position your units, make important choices, and meet a colorful cast of characters as you make ready for the Grand Tournament.

Global score

78/100

Genres

Adventure, Role-playing (RPG), Strategy, Indie

Pros

  • Engaging strategic gameplay
  • High replayability with unlocks
  • Relaxing pace without pressure
  • Friendly community and dev support
  • Unique blend of autobattler and roguelike

Cons

  • Art style and ui clunky or unpolished
  • Some balance and difficulty issues
  • Limited social and cooperative play
  • Repetitive events and encounters
  • Pvp mode less developed and less popular

Motivations

  • Autonomy
    4

    "Players can customize runs via challenger selection, unlock mechanics, and choose strategies freely."

  • Competence
    3

    "Engages players in strategic team building and decision making with feedback and challenge climb modes."

  • Competition
    1

    "Includes PvP mode but main focus and praise is on single-player experience without pressure."

  • Continuation
    4

    "High replayability with unlocks, achievements, and challenge modes encouraging habitual play."

  • Cooperation
    -3

    "Primarily single-player focused with limited social interaction; PvP is asynchronous and optional."

  • Creativity
    4

    "Players experiment with unit combinations, traits, items, and build unique runs."

  • Domination
    -4

    "No evidence of trash talk or power imposition; multiplayer is friendly and non-toxic."

  • Escapism
    4

    "Players use the game as a relaxing distraction from real life with engaging fantasy setting."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, no obligation or pressure."

  • Experimenting
    4

    "Strong emphasis on trying new builds, strategies, and unlocking new mechanics."

  • Exploration
    2

    "Exploration mainly through discovering new combinations and meta progression rather than map discovery."

  • Expression
    2

    "Some character customization via unlocks and perks, but limited cosmetic personalization."

  • Fantasy
    4

    "Set in a fantasy world with mythical creatures and light role-playing elements."

  • Fellowship
    -3

    "Mostly solo play with a small, friendly community and optional Discord interaction."

  • Growth
    4

    "Players develop skills in strategy and learn game systems through repeated play and feedback."

  • Health
    -4

    "Sedentary gameplay typical of auto-battlers with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during team building and decision making; not a background game."

  • Intimacy
    -4

    "Limited social interaction; community is friendly but connections are surface-level."

  • Leadership
    -3

    "No evidence of player leadership roles; cooperative play is minimal and supportive."

  • Progression
    4

    "Strong meta-progression system unlocking new mechanics, units, and challenges."

  • Relaxation
    4

    "Game praised for being chill, low pressure, and suitable for casual, relaxing play."

  • Sensation
    2

    "Visual and auditory elements are functional but not highly stimulating; focus on gameplay."

  • Status
    -3

    "Achievements and unlocks exist but social recognition is limited; multiplayer not highly competitive."

  • Story
    2

    "Light narrative and character flavor text add context but story is not a major focus."

  • Strategy
    4

    "Core gameplay revolves around strategic team building, resource management, and tactical decisions."

  • Thrill
    1

    "Some tension from RNG and challenge climb but overall experience is calm and controlled."

  • Value
    4

    "Players report good value for time and money with extensive content and replayability."

  • Violence
    2

    "Combat is present but stylized and not graphic; focus on strategic battles rather than gore."

  • Survival
    3

    "Players manage resources and avoid defeat in runs, with increasing difficulty levels."

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    Last update: 06/03/2026