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Necrosmith 2

PC (Microsoft Windows), Mac • 2024

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Quick resume

Like a dead man reanimated by dark sorcery, the necromancer simulator is back! Give the undead the ability to fly over mountains and swim across rivers, explore a fully generated world at night and fend off enemy hordes during the day. Start a new, uhm, life.

Global score

78/100

Genres

Adventure, Indie, Simulator, Strategy

Pros

  • Creative unit customization
  • Engaging strategic gameplay
  • Good value for price
  • Fun progression and upgrades
  • Unique fantasy theme

Cons

  • Ai can be unintelligent or frustrating
  • Limited map variety and size
  • Short campaign length
  • Lack of multiplayer or social features
  • Some ui and control clunkiness

Motivations

  • Autonomy
    3

    "Players can assign specific tasks to minions and control one unit at a time, allowing some freedom in directing actions."

  • Competence
    3

    "Players engage in strategic unit creation and management with some skill involved in micro and upgrades, though some AI limitations reduce challenge."

  • Competition
    -3

    "Focus is on personal progression and strategy without ranked modes or direct player vs player competition."

  • Continuation
    4

    "Many players report long play sessions, grinding, and habitual play with multiple runs and upgrades."

  • Cooperation
    -4

    "Gameplay centers on individual control of undead minions with no multiplayer or cooperative elements."

  • Creativity
    5

    "Strong emphasis on creating custom undead units by combining various body parts and experimenting with combinations."

  • Domination
    -4

    "Interactions are balanced and cooperative with AI minions; no evidence of exerting control over other players."

  • Escapism
    4

    "Players use the game as a fun distraction and stress relief with immersive fantasy elements."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Players try new body part combinations and strategies to optimize their undead army."

  • Exploration
    3

    "Players explore multiple maps and discover new parts and secrets, though maps are somewhat limited in size."

  • Expression
    4

    "Customization of units through body parts and relics allows self-expression in army design."

  • Fantasy
    5

    "Strong fantasy theme with necromancy, undead armies, titans, and imaginative creature design."

  • Fellowship
    -5

    "No social or multiplayer features; gameplay is solo and individual."

  • Growth
    4

    "Players experience learning and progression through upgrades, unlocking recipes, and improving strategies."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    3

    "Game supports idling and long sessions with some players leaving it running, but also requires attention for micro-management."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; interactions are minimal and surface-level."

  • Leadership
    3

    "Players lead their undead army by assigning tasks and controlling units, but no multiplayer leadership roles."

  • Progression
    4

    "Strong progression through upgrades, unlocking new parts, and building more powerful titans."

  • Relaxation
    3

    "Game offers a balance of challenge and flow with some tension but also relaxing idling elements."

  • Sensation
    3

    "Enjoyable art style, music, and visual effects provide sensory stimulation and emotional fun."

  • Status
    -5

    "No social recognition or popularity mechanics; achievements are personal and not publicly ranked."

  • Story
    2

    "Some narrative elements and lore exist but story is light and skippable, mostly context for gameplay."

  • Strategy
    4

    "Players engage in strategic planning, unit composition, resource management, and tactical decisions."

  • Thrill
    2

    "Some suspense from boss fights and survival elements, but overall controlled gameplay with predictable mechanics."

  • Value
    4

    "Players report good value for price with many hours of gameplay and enjoyment."

  • Violence
    3

    "Combat and destruction of enemy bases are core gameplay elements, though stylized and fantasy-themed."

  • Survival
    3

    "Players must defend their tower and survive waves of enemies, managing resources and threats."

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    Last update: 06/03/2026