Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Idle Hacking: An Inaction RPG
Encourages trying new builds, crafting combinations, and optimizing gear through complex systems.
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+4.0
Moon Corona
Players try different classes, builds, and explore hidden paths and secrets.
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+4.0
Pumpkin Days
Players explore many mechanics, try different crops, recipes, and character builds; game encourages experimentation.
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+4.0
R.I.P. - Reincarnation Insurance Program
Players try different builds, gear combinations, and skill synergies; experimentation is encouraged by randomized loot…
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+4.0
SpellForce 3 Versus Edition
Game encourages trying different factions, hero builds, and strategies; praised for depth and variety.
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+4.0
The Crust
Players experiment with research paths, factory layouts, and resource management strategies.
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+4.0
The Surge 2
Encourages trying different weapons, builds, and combat tactics including directional parrying.
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+4.0
Vertical Drop Heroes HD
Randomized characters, abilities, and level modifiers encourage players to try new combinations and strategies each run.
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+4.0
Badlands Crew - Drive, Command, Conquer
Players enjoy trying new vehicle builds, crew setups, and strategies, encouraged by the game's open-ended design.
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+4.0
DungeonTop
Encourages trying different heroes, allegiances, deck builds, and tactical positioning; experimentation rewarded.
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+4.0
Ghost Exorcism INC.
Players explore different ghost types, tools, and exorcism methods, experimenting with strategies and game mechanics.
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+4.0
Not The Robots
Players try different strategies, items, and adapt to random level layouts.
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+4.0
Voxel Tycoon
Players experiment with factory layouts, transport routes, and research strategies to optimize their logistics and…
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+4.0
Aggressors: Ancient Rome
Game encourages trying different strategies, factions, and settings, with modding and scenario creation fostering…
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+4.0
Stonehearth
Players experiment with building designs, job assignments, and strategies for town defense and growth.
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+4.0
Cities in Motion
Trial and error, testing different routes, vehicle combinations, and economic strategies are core to gameplay.
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+4.0
Cobra Kai: The Karate Kid Saga Continues
Players experiment with combos, character switching, skill tree builds, and different dojo abilities.
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+4.0
GUILTY GEAR
Players try out new combos, infinites, and exploit broken mechanics; the game encourages tinkering with character…
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+4.0
MEGATON MUSASHI W: WIRED
Players experiment with builds, weapon loadouts, and pilot skills; game encourages trying new combinations.
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+4.0
Path of Idle: Old Gods Rising
Strong emphasis on trying new builds, rerolling skills, testing gear synergies, and adapting strategies to progress.
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+4.0
Reflection of Mine
Players explore new mechanics introduced progressively and adapt to increasingly complex puzzle elements.
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+4.0
Romestead
Players enjoy trying different strategies and builds.
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+4.0
Supply Chain Idle
Players frequently experiment with layouts, upgrades, and supply chain configurations.
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+4.0
Warriors of the Nile
High emphasis on trying new builds, experimenting with different tablets, equipment, and character variants.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.