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The Surge 2

Xbox One, PlayStation 4, PC (Microsoft Windows) • 2019

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Quick resume

In a bid to survive, explore the sprawling, devastated Jericho City. Fight ferocious threats in brutal, unforgiving combat, slashing and tearing the limbs off your opponents to steal their equipment.

Global score

76/100

Genres

Action, Role-playing (RPG), Adventure

Pros

  • Satisfying and skillful combat
  • Extensive customization and builds
  • Large interconnected maps with exploration
  • Unique directional parry system
  • Good replayability with ng+

Cons

  • Weak and confusing story
  • Some technical issues and performance hiccups
  • Repetitive enemy types
  • Lack of social or cooperative features
  • Navigation can be confusing without detailed map

Motivations

  • Autonomy
    4

    "Players have freedom to customize characters, choose weapons, and build their own playstyle with implants and gear."

  • Competence
    4

    "Challenging combat with skill-based directional parrying and boss fights requiring mastery of mechanics."

  • Competition
    -3

    "Focus is on personal progression and exploration rather than direct competition or leaderboards."

  • Continuation
    3

    "Players report wanting to replay the game, engage in NG+ and build different character setups."

  • Cooperation
    -4

    "Single-player experience with limited social or cooperative gameplay elements."

  • Creativity
    4

    "Extensive customization options for weapons, armor sets, implants, and builds encourage creative playstyles."

  • Domination
    -4

    "Interactions are mostly with AI enemies; no evidence of player dominance or social power dynamics."

  • Escapism
    4

    "Players use the game as an immersive sci-fi fantasy escape with challenging combat and exploration."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."

  • Experimenting
    4

    "Encourages trying different weapons, builds, and combat tactics including directional parrying."

  • Exploration
    4

    "Large interconnected maps with shortcuts, secrets, and layered environments encourage discovery."

  • Expression
    4

    "Character customization and armor/weapon appearance allow for personal expression."

  • Fantasy
    4

    "Set in a dystopian sci-fi world with exosuits, nanites, and futuristic combat."

  • Fellowship
    -4

    "Minimal social interaction; primarily a solo experience."

  • Growth
    4

    "Players develop skills, learn enemy patterns, and improve combat proficiency over time."

  • Health
    -4

    "Typical sedentary gaming experience with no physical activity elements."

  • Idle
    -4

    "Requires focused attention and continuous engagement during combat and exploration."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -4

    "No leadership or group management roles; single-player focused."

  • Progression
    4

    "Strong emphasis on acquiring and upgrading weapons, armor, and implants."

  • Relaxation
    -2

    "Challenging and tense combat with some flow moments but overall demanding."

  • Sensation
    3

    "Satisfying combat feedback, impactful sound design, and visual effects provide sensory stimulation."

  • Status
    -3

    "No social status or recognition systems; focus on individual achievement."

  • Story
    2

    "Narrative present but considered weak or confusing; story unfolds through environmental storytelling."

  • Strategy
    4

    "Combat requires timing, pattern recognition, and tactical use of directional parries and builds."

  • Thrill
    3

    "Combat and boss fights provide suspense and adrenaline through risk and challenge."

  • Value
    3

    "Players report good value especially on sale, with many hours of gameplay and replayability."

  • Violence
    4

    "Combat focused on brutal limb severing, executions, and violent melee combat."

  • Survival
    3

    "Players manage resources like energy and healing charges to survive challenging encounters."

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    Last update: 06/03/2026