Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Contraption Maker
Game encourages experimentation with physics, parts, and puzzle solutions, including user-generated content.
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+5.0
Dungeons of Blood and Dream
Core gameplay revolves around trying new spells, rings, potions, and strategies to discover effects and secrets.
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+5.0
FINAL FANTASY V
Strong emphasis on trying new job combinations, abilities, and strategies throughout the game.
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+5.0
Little Chef: Cozy Cooking
Core gameplay revolves around trying new ingredient combinations and exploring game mechanics.
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+5.0
Nioh 2 – The Complete Edition
The game encourages trying new weapons, builds, stances, and strategies to master complex mechanics.
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+5.0
VOID/BREAKER
Strong emphasis on trying new mod combinations, builds, and playstyles; encouraged by game design.
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+5.0
Bulletstorm: Full Clip Edition
Encourages trying new kill combos, weapon uses, and environmental tactics to maximize skillshots.
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+5.0
FINAL FANTASY XII THE ZODIAC AGE
The gambit system and job board encourage experimentation with strategies and character builds.
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+5.0
NEO Scavenger
Players encouraged to try new strategies, craft different items, and explore various survival tactics.
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+5.0
Bombe
Players continuously try new rule combinations and explore complex logical constructs to progress.
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+5.0
Dressmaker
Game encourages trying new designs, fabrics, and styles with freedom to experiment within client requests and personal…
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+5.0
Merge Maestro
Strong emphasis on trying new token synergies, builds, and strategies with frequent updates adding new content to…
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+5.0
Voidspire Tactics
Strong emphasis on experimentation with class builds, skill combos, item crafting, and environmental interactions.
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+5.0
ABI-DOS
Strong emphasis on trying new solutions, tinkering with components, and exploring puzzle mechanics.
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+5.0
Aethermancer
Strong emphasis on trying new team builds, strategies, and adapting to RNG each run.
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+5.0
Cultivation Story: Reincarnation
Strong emphasis on trying new combos, builds, and discovering synergies; experimentation is core to gameplay.
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+5.0
Dark Hunting Ground
Strong emphasis on trying new builds, experimenting with skill and item combinations, and theorycrafting.
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+5.0
LONESTAR
Strong emphasis on trying new builds, synergies, and strategies with randomized pilots and treasures.
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+5.0
From the Depths
Strong emphasis on experimentation with designs, weapons, AI, and strategies to overcome challenges.
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+5.0
Genome Guardian 2
Core gameplay revolves around trying new builds, testing combinations, and discovering synergies, strongly encouraging…
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+5.0
Jump Ultimate Stars
The deck-building and character evolution systems encourage trying new combinations and strategies frequently.
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+5.0
Magicka
Experimentation with spell combinations and tactics is a central and encouraged part of gameplay.
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+5.0
Particle Fleet: Emergence
Experimentation is encouraged through ship design, map creation, and testing different strategies.
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+5.0
JUSTICE SUCKS: Tactical Vacuum Action
Encourages trying new tactics, experimenting with traps, and different ability loadouts.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.