Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Age of Wonders 4
The game encourages trying new faction builds, spell combinations, and strategies, fostering exploration of mechanics.
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+5.0
Arcane Trigger
Experimentation with bullet combinations, synergies, and builds is a central and encouraged gameplay element.
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+5.0
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE
The game encourages experimentation with builds, skills, and strategies with free respec and many options.
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+5.0
Wildfrost
Game encourages trying new cards, synergies, positioning, and strategies to overcome challenges.
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+5.0
MechWarrior Online™ Legends
Players frequently try new mech builds, weapons, and tactics; the game encourages testing and evolving strategies.
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+5.0
Chess Ultimate
Strong emphasis on trying new piece combinations, strategies, and setups; players enjoy experimenting with different…
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+5.0
Rift Wizard 3
The game encourages trying new builds, spells, and strategies to overcome challenges.
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+5.0
Rule the Waves 3
Strong emphasis on trying new ship designs, tactics, and strategies across different eras and technologies.
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+5.0
Axon TD: Uprising - Tower Defense
High encouragement of experimentation with tower combinations, path layouts, and upgrade choices to find optimal…
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+5.0
Breach Wanderers
High encouragement for trying new deck builds, synergies, and strategies with a large card pool.
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+5.0
Romancing SaGa -Minstrel Song- Remastered
Game encourages trying new strategies, exploring mechanics, and testing different character builds and approaches.
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+5.0
Toki Tori 2+
Core gameplay revolves around experimenting with mechanics and environmental interactions to discover solutions.
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+5.0
Orb of Creation
Strong emphasis on exploring new mechanics, testing spell synergies, and discovering optimal strategies.
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+5.0
Witch's Apocalyptic Journey
Encourages experimentation with card synergies, custom cards, party builds, and event sequencing.
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+5.0
Cultist Simulator
Core gameplay revolves around trial and error, discovery, and testing unknown mechanics.
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+5.0
The Last Flame: Prologue
Strong emphasis on trying new builds, item combinations, and strategies each run to discover powerful synergies.
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+5.0
变量 Variables
High emphasis on experimenting with tower combinations, equipment, and maze designs to find effective strategies.
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+5.0
ADOM (Ancient Domains Of Mystery)
High replayability with new character builds, strategies, and exploration of mechanics encouraged.
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+5.0
Catacomb Kids
Strong emphasis on experimentation with spells, items, and environment; players encouraged to discover new tactics.
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+5.0
Erannorth Chronicles
Encourages trying new builds, synergies, and strategies with a vast card pool and many character options.
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+5.0
SHOOPER NOVA
High encouragement for trying new builds, synergies, and strategies each run; experimentation is core to gameplay.
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+5.0
Across the Obelisk
Encourages trying new builds, synergies, and strategies with many characters and deck options.
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+5.0
Europa Universalis III Complete
Encourages trying new nations, strategies, and alternate historical outcomes with many variables to explore.
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+5.0
Moekuri: Adorable + Tactical SRPG
The game encourages trying new team builds, strategies, and class combinations with many mechanics to explore.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.