Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Galaxy of Pen & Paper +1
The game encourages trying different character builds, quest types, and strategies, supporting exploration of mechanics.
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+4.0
Meet Your Maker
Players try new trap combinations, raiding strategies, and base designs; experimentation is encouraged and rewarded.
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+4.0
Potion Tycoon
The game encourages trying new potion combinations, strategies, and shop configurations.
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+4.0
Iron Danger
The core gameplay encourages trying new tactics, rewinding time to test different approaches and optimize combat.
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+4.0
Never Grave: The Witch and The Curse
Players experiment with different builds, spells, and possession strategies.
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+4.0
Reign of Darkness
Players enjoy experimenting with builds, respecs, and skill combinations; game encourages tinkering and theorycrafting.
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+4.0
BELOW
Game encourages trying new strategies, exploring mechanics, and discovering secrets.
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+4.0
Duel Corp.
Players experiment with different builds, weapon types, and combat strategies; the game encourages trying new…
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+4.0
Lords and Villeins
Game encourages trying different economic strategies, production chains, and village layouts to optimize outcomes
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+4.0
Dawn Apart
Encourages trying new factory designs, layouts, and terraforming approaches to optimize production and colony survival.
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+4.0
Deathbound
The game encourages experimenting with different character combinations, morph strike timings, and synergy setups.
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+4.0
Deck of Ashes
Players try different deck builds, characters, and strategies; game encourages exploration of mechanics and combos.
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+4.0
For The Warp
Players try different ships, card combinations, and strategies, exploring mechanics and deck building possibilities.
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+4.0
Hero Realms
Game encourages trying new cards, combos, and strategies each match due to dynamic deckbuilding and multiple classes.
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+4.0
The Manga Works
Encourages trying different story arc combos and strategies to find successful manga formulas.
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+4.0
Hellpoint: The Thespian Feast
Exploration of secrets, weapon abilities, and different character builds encourages experimentation.
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+4.0
Machine Mind
Players experiment with vehicle builds, base layouts, and strategies to overcome challenges.
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+4.0
Recipe for Disaster
Players experiment with recipes, layouts, and staff assignments; game encourages trying new strategies.
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+4.0
Wargroove 2
Players enjoy trying new strategies with different commanders and units.
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+4.0
Children of Zodiarcs
Players encouraged to experiment with dice crafting, deck building, and tactical approaches to battles.
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+4.0
下一站江湖Ⅰ
Encourages trying new martial arts combinations, exploring different builds, and discovering hidden quests and secrets.
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+4.0
Idling Gears
Encourages trying different gear setups and strategies to optimize speed and torque.
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+4.0
Sentinels of Freedom
Players try different power combinations, stances, and team setups to find effective strategies.
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+4.0
Harmony: The Fall of Reverie
The branching narrative and visible future paths encourage players to try different choices and strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.