Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Spellbook Demonslayers
Game encourages trying new spell combinations, builds, and strategies with many options and random elements.
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+4.0
Do No Harm
Trial and error, testing dosages, and exploring mechanics are core to gameplay and player learning.
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+4.0
Dungeon Rats
Players try different builds, tactics, and party compositions to overcome difficult encounters.
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+4.0
Eldest Souls
Players try different builds, skill trees, and strategies to overcome bosses.
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+4.0
Hammerfight
Players experiment with different weapons, combat styles, and strategies to master physics-based mechanics.
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+4.0
Pizza Connection 2
Encourages experimentation with pizza recipes, business strategies, and sabotage tactics to find success.
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+4.0
SimCity
Encourages trying new city layouts, specializations, and strategies to solve emergent problems and optimize growth.
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+4.0
Stellar Initiative
Game encourages trying new artifact combinations, tower builds, and strategies each run.
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+4.0
Super Loco World - Cozy Train Automation
The game encourages trial and error with signal logic and track layouts; players often restart to improve designs.
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+4.0
Blade Assault
Game encourages trying different characters, weapons, and upgrade combinations; players enjoy discovering synergies.
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+4.0
Dark Devotion
Encouraged to try new weapons, paths, and strategies on each run
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+4.0
King's Bounty: Dark Side
The game encourages trying different army compositions, spells, and quest approaches, supporting experimentation.
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+4.0
Legend of Dungeon
Strong encouragement to try new items, spells, and strategies due to randomization and variety.
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+4.0
Magical Delicacy
Encourages trying new recipes, exploring mechanics, and discovering new areas.
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+4.0
Really Big Sky
Procedural generation and multiple modes encourage trying new strategies and exploring game mechanics.
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+4.0
Sea Dogs: City of Abandoned Ships
The open world and multiple questlines encourage exploration and trying different approaches.
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+4.0
CivIdle
Encourages trying new builds, strategies, and rebirth approaches.
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+4.0
Orcs Must Die! Deathtrap
The game encourages trying new traps, strategies, and adapting to random modifiers and threads; players enjoy…
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+4.0
Shambles: Sons of Apocalypse
Players experiment with different decks, characters, and story paths to explore varied gameplay experiences.
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+4.0
Citystate
High experimentation with different political ideologies, policies, and city designs is encouraged and common.
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+4.0
Desktop Dungeons: Rewind
Players try different strategies, classes, races, and approaches to solve puzzles and optimize runs.
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+4.0
Door in the Woods
Players explore mechanics, test different strategies, and experiment with item use and sanity management.
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+4.0
FANTASIAN Neo Dimension
Players try new combat tactics, experiment with skill trees, and explore different party compositions.
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+4.0
GIGA WRECKER
Multiple puzzle solutions and physics interactions encourage experimentation and trying new approaches.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.