Eldest Souls similar games & best alternatives
Eldest Souls
2021
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Quick resume
Fast-paced and brutally challenging, Eldest Souls is a unique Soulslike experience. In a final act of vengeance, the Old Gods have unleashed a great Desolation upon the world. Mankind's only hope lies with a lone warrior… and his greatsword of pure Obsydian.
Global score
73/100
Genres
Action, Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Challenging and rewarding boss fights
- Responsive and fluid combat controls
- Varied skill trees and build customization
- Beautiful pixel art and music
- Quick respawn at boss fights
Cons
- Short game length
- Some bugs and hitbox issues
- Minimal story and exploration
- Some bosses feel like damage sponges
- No multiplayer or cooperative play
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can freely choose and respec skill trees and customize builds between boss fights, allowing personal playstyle control."
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Competence5
"Game is challenging with demanding boss fights requiring skill mastery and pattern learning."
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Competition1
"Some leaderboards and speedrunning exist but mostly focused on personal challenge and mastery."
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Continuation3
"Players report long sessions and replaying bosses in NG+ and arena modes, showing habitual engagement."
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Cooperation-5
"Entirely single-player boss rush experience with no multiplayer or cooperative elements."
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Creativity3
"Players experiment with different skill trees, builds, and boss shard customizations."
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Domination-5
"No evidence of exerting control over others; gameplay is solo and focused on self-improvement."
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Escapism4
"Players use the game as a challenging distraction and stress relief, escaping real-life difficulties."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment of challenge, not obligation."
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Experimenting4
"Players try different builds, skill trees, and strategies to overcome bosses."
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Exploration1
"Some exploration of map and lore items, but mostly linear progression through boss arenas."
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Expression2
"Customization of character builds and abilities allows some self-expression."
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Fantasy4
"Game features fantasy setting with mythical bosses and lore, typical of souls-like genre."
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Fellowship-4
"Minimal social interaction, mostly solo experience with limited community engagement."
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Growth4
"Players develop skills through learning boss patterns and improving gameplay mastery."
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Health-4
"Sedentary gameplay with no physical activity involved."
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Idle-4
"Requires focused attention and continuous engagement during boss fights."
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Intimacy-5
"No close social or emotional relationships formed in gameplay."
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Leadership-5
"No leadership or group management roles present."
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Progression3
"Players accumulate skill points, boss shards, and upgrades across playthroughs."
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Relaxation-3
"Gameplay is tense and challenging, inducing frustration and focus rather than relaxation."
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Sensation3
"Enjoyable visual and auditory design with impactful combat feedback."
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Status0
"Limited social recognition or status mechanics; some leaderboard presence but not central."
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Story1
"Some narrative and lore elements present but story is minimal and fragmented."
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Strategy4
"Players must analyze boss patterns and plan attacks and dodges carefully."
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Thrill4
"High tension and excitement from difficult boss fights and risk of failure."
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Value-2
"Some players feel the game is short and overpriced at full price, recommending purchase on sale."
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Violence4
"Combat focused on defeating bosses through attacks and dodges, typical violent gameplay."
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Survival4
"Players must avoid damage and survive boss attacks through skillful play."
Where to buy
Last update: 29/04/2026