Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Reus 2
Encourages trying new biotica combinations, strategies, and adapting to randomized drafts and unlocks.
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+4.0
Super Mario Galaxy
Encourages trying new mechanics, exploring novel gravity effects, and using various power-ups in diverse ways.
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+4.0
Coridden
Players encouraged to try different builds, skill trees, and beast forms; respec system supports experimentation.
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+4.0
Dune: Spice Wars
Multiple factions, strategies, and political/economic systems encourage experimentation and trying new tactics.
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+4.0
Lowglow
Trial and error and fine-tuning line placements are core to gameplay, encouraging exploration of mechanics.
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+5.0
Alchemist's Awakening
Strong emphasis on experimenting with element combinations, building shapes, and spell creation.
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+4.0
Star Wolves 3: Civil War
Multiple quest solutions, tactical experimentation with different pilot builds and ship loadouts encourage trying new…
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+4.0
Polaris Sector
Encourages experimentation with ship designs, research allocations, and tactical approaches.
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+4.0
Secrets of Grindea
High freedom to experiment with builds, skills, and strategies; respec system encourages trying new things.
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+5.0
Net.Attack() - Code or Die!
Experimentation with node combinations and strategies is central, with sandbox modes and mid-run tinkering encouraged.
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+5.0
Pseudoregalia
Strong emphasis on trying new movement techniques, sequence breaking, and exploring different routes.
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+4.0
Whimside
Encourages trying new breeding combinations and decorating styles, fostering experimentation.
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+4.0
LEGO® DC Super-Villains
Encouraged to try new powers, characters, and explore open world; customization invites experimentation.
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+5.0
The White Laboratory
Strong emphasis on trying new designs, testing physics, and experimenting with different tower and unit configurations.
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+5.0
Approximately Up
Strong emphasis on trial and error, testing ship designs, wiring, and logic systems to solve problems.
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+4.0
Shotgun Cop Man
The unique movement mechanics encourage experimentation with physics and weapons; new mechanics introduced frequently.
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+4.0
Overgrowth
Encouraged by physics-based combat, parkour, and extensive modding and level creation possibilities.
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+4.0
Anodyne
Post-game meta gameplay and map swapping encourage experimentation beyond initial playthrough.
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+4.0
Worming from Home
The physics sandbox and multiple interactive objects encourage players to try new approaches and discover fun…
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+4.0
Stock Car Extreme
Wide variety of cars, tracks, and modding encourages experimentation with different racing experiences.
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+5.0
Cheap Car Repair: Welcome to Nowhere
The game encourages trying unconventional repairs and exploring different approaches to vehicle fixing.
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+4.0
Half-Life: Alyx
Encourages trying new mechanics, physics interactions, and exploring VR capabilities.
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+4.0
Fortress 2 BLUE(疯狂坦克)
High experimentation with numerous tank and weapon combinations and dynamic environmental effects encourages trying new…
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+4.0
Demon Castle Story
Encourages experimentation with trap placements, monster fusions, and castle design to optimize defense and progression.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.