Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Of Blades & Tails
Encouraged to try different builds, skills, and tactics; respec options support experimentation.
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+5.0
Desynced
Strong emphasis on trying new programming behaviors, exploring mechanics, and tinkering with automation.
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+4.0
Gloom
High degree of experimentation with weapons, items, and strategies encouraged by roguelike randomness.
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+4.0
Delver
Randomized levels and item drops encourage trying new strategies and adapting to changing conditions.
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+4.0
Assault Bots
High degree of experimentation with different bot types, weapons, and playstyles encouraged.
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+5.0
Plants vs. Zombies: Fusion
Strong emphasis on trying new plant fusions, testing strategies, and exploring game mechanics.
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+4.0
Cooking Simulator
Encourages trying new recipes, testing physics, and exploring kitchen chaos in sandbox mode.
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+4.0
eversion
The core mechanic encourages experimentation with world layers to discover secrets and progress.
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+4.0
Penny’s Big Breakaway
High emphasis on trying new movement combos, mastering mechanics, and exploring level design.
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+4.0
Aloft
Exploration, crafting, and building encourage trying new things and discovering recipes and blueprints.
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+4.0
Word Factori
Strong emphasis on trying new letter recipes and factory layouts; experimentation is core to gameplay.
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+4.0
Bugsnax
Encouraged to try different tactics and tool combinations to catch Bugsnax; exploration of mechanics is rewarded.
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+4.0
Kaizen: A Factory Story
Strong emphasis on trying new solutions, iterating designs, and exploring optimization.
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+4.0
Astrox: Hostile Space Excavation
High degree of experimentation with galaxy generation, ship builds, and play styles.
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+5.0
Robot Rumble 2
Strong emphasis on trying new robot designs, testing mechanics, and iterative improvements.
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+4.0
Just In Time Incorporated
Encouraged to try different solutions and approaches; replayability comes from experimentation.
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+4.0
Optika
Game encourages trying different configurations and tinkering with light paths and devices.
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+4.0
Railroad Corporation 2
Steep learning curve and complex systems encourage experimentation with strategies and layouts.
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+5.0
Screeps: World
Strong emphasis on trying new code, testing strategies, and iterating AI behavior.
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+4.0
Forza Horizon
Encourages trying new cars, tuning setups, exploring hidden locations, and engaging in varied race types and challenges.
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+4.0
Sacred 2 Gold
Players encouraged to try different characters, builds, and combat styles; no respec increases experimentation value.
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+5.0
Umurangi Generation
Encourages trying new camera settings, exploring angles, and revisiting levels to discover new photographic…
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+5.0
Potion Craft: Alchemist Simulator
Core gameplay revolves around experimenting with ingredients and potion effects to discover new recipes.
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+5.0
Nimbatus - Drone Creator
Strong emphasis on trying new designs, testing drone mechanics, and exploring complex logic systems.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.