Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Siralim
Strong emphasis on trying new monster combinations, artifact builds, and strategies to optimize team synergy.
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+4.0
Neon Abyss 2
Players try new weapons, synergies, faiths, and builds each run; experimentation is encouraged.
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+4.0
The Ultimatest Battle
Wide variety of weapons and classes encourage trying new strategies and play styles.
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+5.0
Caveblazers
Strong emphasis on trying new builds, item combos, and custom modes with mutators.
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+4.0
Endless Road: Reborn
Strong emphasis on trying new builds, equipment combos, and strategies to adapt to randomized elements.
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+5.0
Godslayer Arena
High encouragement for trying new builds, synergies, and adapting to RNG-driven options.
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+4.0
Love n Life: Happy Student
Encourages trying different item builds, strategies, and approaches to social battles and relationships.
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+4.0
侠客风云传(Tale of Wuxia)
Encourages trying different builds, martial arts, and story paths with many secrets to discover
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+4.0
Stick It to the Stickman
Strong encouragement to try new builds, characters, and modes with frequent content updates and unlocks.
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+4.0
DigDigDrill
Encourages trying new drill builds, enchantment combinations, and strategies to optimize performance.
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+4.0
Red Faction Guerrilla Re-Mars-tered
Encourages trying new destruction tactics, weapons, and approaches to objectives.
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+4.0
Few Nights More
Multiple clans, schools, and skill combinations encourage players to try new builds and strategies.
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+4.0
OTXO
Encourages trying new weapon and drink combos and adapting strategies.
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+4.0
Kunitsu-Gami: Path of the Goddess
Game rewards trying new strategies, upgrading different units, and exploring various combat and tactical options.
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+4.0
Sword Rogue
Strong emphasis on trying new upgrade combos and strategies to find effective builds.
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+4.0
Craft Hero
Encourages trying new building layouts, automation setups, and combat strategies.
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+4.0
NIMRODS
Encourages trying new gun builds, exploring different biomes, and testing upgrade synergies.
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+4.0
UpGun
The upgrade system encourages trying new combinations and adapting strategies each round.
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+4.0
Reignfall
Encourages trying different hero builds, unit mixes, and city layouts to optimize survival and combat.
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+4.0
Flowers and Deities
High variety of units, spells, and blessings encourages experimentation with different builds and tactics.
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+5.0
OFFBEAT
Encourages trying new sounds, instruments, and composition methods continuously.
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+4.0
Sea of Survivors
Players try different weapon and upgrade combinations and experiment with build synergies and crew effects.
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+4.0
Forgive Me Father 2
Encouraged to try different weapons, perks, and strategies; exploration of secrets and loadout experimentation is…
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+4.0
HUNTDOWN: OVERTIME
Randomized weapons and upgrades encourage trying new builds and tactics each run
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.