The Ultimatest Battle similar games & best alternatives
The Ultimatest Battle
2017
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Quick resume
The Ultimatest Battle is a real-time, 2D platform game in which two teams compete in different game modes with an almost completely destructible environment. UB is a true Free-to-Play, absolutely no Pay-to-Win.
Global score
79/100
Genres
Action, Free To Play, Indie, Massively Multiplayer
Similar games
Pros
- Free to play with no pay-to-win
- Varied classes and weapons with crafting
- Fun, chaotic multiplayer gameplay
- Active developer support and updates
- Strong community and guild features
Cons
- Small and declining player base
- Lag and server issues
- Repetitive grind and daily quests
- Unbalanced matchmaking and cheating
- Clunky controls and slippery movement
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Intimacy, Expression. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can customize characters, choose from multiple classes and weapons, and craft their own weapons, allowing significant control over play style."
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Competence3
"The game has a smooth learning curve with skill-based combat and a variety of weapons requiring mastery, though some repetitive grinding is noted."
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Competition4
"Features ranked ladders, tournaments, and seasonal leaderboards encouraging player competition."
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Continuation2
"Players report fun and engagement but also mention population decline and grind which may reduce long-term attachment."
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Cooperation3
"Guild systems, team-based modes, and emphasis on teamwork are present, though some modes feel chaotic and individual skill matters."
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Creativity4
"Crafting system, weapon synergies, and cosmetic customization support creative expression and experimentation."
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Domination1
"Some reports of toxic behavior and cheating exist, but overall the community is described as friendly and cooperative."
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Escapism4
"Players use the game as a fun distraction and stress relief with humorous and chaotic gameplay."
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Expectation-3
"Most players engage voluntarily for fun; some mention grind and daily quests but no strong obligation or pressure."
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Experimenting4
"Wide variety of weapons and classes encourage trying new strategies and play styles."
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Exploration2
"Multiple maps and game modes offer some exploration, though environments are mostly known and repeated."
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Expression4
"Extensive cosmetic options and character customization allow personal expression."
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Fantasy3
"Cartoonish, whimsical characters and weapons create an imaginative, non-realistic experience."
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Fellowship3
"Guilds, global chat, and community events foster a sense of belonging, though player base is small."
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Growth3
"Leveling, crafting, and skill improvement provide learning and development opportunities."
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Health-5
"No physical activity involved; typical sedentary gaming."
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Idle-2
"Requires active focus and engagement; not suited for background or idle play."
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Intimacy2
"Some social interaction and friendships form, but mostly casual and surface-level connections."
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Leadership2
"Guild leadership and team coordination exist but are limited by small community and game design."
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Progression4
"Leveling, crafting, and unlocking weapons and cosmetics provide clear progression paths."
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Relaxation1
"Gameplay is chaotic and fast-paced, offering some flow but also tension and challenge."
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Sensation3
"Colorful visuals, humorous effects, and dynamic combat provide sensory stimulation and fun."
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Status2
"Leaderboards and cosmetic rewards offer some social recognition, though limited by small player base."
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Story-4
"No significant narrative or plot; gameplay is context-free and focused on multiplayer battles."
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Strategy3
"Players use different classes, weapons, and tactics requiring planning and skill."
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Thrill3
"Fast-paced combat and unpredictable matches create excitement and suspense."
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Value4
"Free-to-play with fair monetization; players report good value for time invested."
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Violence3
"Combat and destruction are central, with humorous and cartoonish violence."
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Survival2
"Players manage health and combat threats, but gameplay is more action-oriented than survival-focused."
Last update: 29/04/2026