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The Ultimatest Battle

PC (Microsoft Windows), Mac • 2017

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Quick resume

The Ultimatest Battle is a real-time, 2D platform game in which two teams compete in different game modes with an almost completely destructible environment. UB is a true Free-to-Play, absolutely no Pay-to-Win.

Global score

79/100

Genres

Action, Free To Play, Indie, Massively Multiplayer

Pros

  • Free to play with no pay-to-win
  • Varied classes and weapons with crafting
  • Fun, chaotic multiplayer gameplay
  • Active developer support and updates
  • Strong community and guild features

Cons

  • Small and declining player base
  • Lag and server issues
  • Repetitive grind and daily quests
  • Unbalanced matchmaking and cheating
  • Clunky controls and slippery movement

Motivations

  • Autonomy
    4

    "Players can customize characters, choose from multiple classes and weapons, and craft their own weapons, allowing significant control over play style."

  • Competence
    3

    "The game has a smooth learning curve with skill-based combat and a variety of weapons requiring mastery, though some repetitive grinding is noted."

  • Competition
    4

    "Features ranked ladders, tournaments, and seasonal leaderboards encouraging player competition."

  • Continuation
    2

    "Players report fun and engagement but also mention population decline and grind which may reduce long-term attachment."

  • Cooperation
    3

    "Guild systems, team-based modes, and emphasis on teamwork are present, though some modes feel chaotic and individual skill matters."

  • Creativity
    4

    "Crafting system, weapon synergies, and cosmetic customization support creative expression and experimentation."

  • Domination
    1

    "Some reports of toxic behavior and cheating exist, but overall the community is described as friendly and cooperative."

  • Escapism
    4

    "Players use the game as a fun distraction and stress relief with humorous and chaotic gameplay."

  • Expectation
    -3

    "Most players engage voluntarily for fun; some mention grind and daily quests but no strong obligation or pressure."

  • Experimenting
    4

    "Wide variety of weapons and classes encourage trying new strategies and play styles."

  • Exploration
    2

    "Multiple maps and game modes offer some exploration, though environments are mostly known and repeated."

  • Expression
    4

    "Extensive cosmetic options and character customization allow personal expression."

  • Fantasy
    3

    "Cartoonish, whimsical characters and weapons create an imaginative, non-realistic experience."

  • Fellowship
    3

    "Guilds, global chat, and community events foster a sense of belonging, though player base is small."

  • Growth
    3

    "Leveling, crafting, and skill improvement provide learning and development opportunities."

  • Health
    -5

    "No physical activity involved; typical sedentary gaming."

  • Idle
    -2

    "Requires active focus and engagement; not suited for background or idle play."

  • Intimacy
    2

    "Some social interaction and friendships form, but mostly casual and surface-level connections."

  • Leadership
    2

    "Guild leadership and team coordination exist but are limited by small community and game design."

  • Progression
    4

    "Leveling, crafting, and unlocking weapons and cosmetics provide clear progression paths."

  • Relaxation
    1

    "Gameplay is chaotic and fast-paced, offering some flow but also tension and challenge."

  • Sensation
    3

    "Colorful visuals, humorous effects, and dynamic combat provide sensory stimulation and fun."

  • Status
    2

    "Leaderboards and cosmetic rewards offer some social recognition, though limited by small player base."

  • Story
    -4

    "No significant narrative or plot; gameplay is context-free and focused on multiplayer battles."

  • Strategy
    3

    "Players use different classes, weapons, and tactics requiring planning and skill."

  • Thrill
    3

    "Fast-paced combat and unpredictable matches create excitement and suspense."

  • Value
    4

    "Free-to-play with fair monetization; players report good value for time invested."

  • Violence
    3

    "Combat and destruction are central, with humorous and cartoonish violence."

  • Survival
    2

    "Players manage health and combat threats, but gameplay is more action-oriented than survival-focused."

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    Last update: 06/03/2026