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侠客风云传(Tale of Wuxia)

PC (Microsoft Windows) • 2016

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Quick resume

Tale of Wuxia has been dedicated to providing gameplayers with a player-defined platform, where they can customize their own Wuxia. Instead of being restricted to characters’ basic properties, in this new version, gameplayers can also choose the personalities and talents of their own.

Global score

77/100

Genres

Adventure, Casual, Role-playing (RPG), Simulator, Strategy

Pros

  • High freedom in character development and story choices
  • Rich narrative with multiple endings and deep character relationships
  • Strategic turn-based combat with diverse martial arts
  • Strong immersion in chinese wuxia culture and fantasy
  • High replay value with many secrets and routes

Cons

  • Bugs and technical issues reported by players
  • Translation quality inconsistent and incomplete in english version
  • Dated graphics and ui limitations
  • Steep learning curve and some frustrating mini-games
  • Lack of modern conveniences like quest log and map

Motivations

  • Autonomy
    5

    "High player freedom in character development, choices affecting story and multiple endings"

  • Competence
    4

    "Requires skillful management of stats, strategic turn-based combat, and mastery of various mini-games"

  • Competition
    -3

    "Focus on personal progress and story; no evidence of competitive multiplayer or leaderboards"

  • Continuation
    4

    "High replay value with multiple endings and routes encourages repeated playthroughs"

  • Cooperation
    1

    "Some party members assist in combat and story, but mostly single-player experience"

  • Creativity
    3

    "Players can customize character builds, learn diverse martial arts and internal styles"

  • Domination
    -4

    "Interactions emphasize mutual respect and relationships rather than dominance or power over others"

  • Escapism
    5

    "Strong immersion in Chinese Wuxia culture and fantasy world provides real-life escape"

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia for Wuxia genre"

  • Experimenting
    4

    "Encourages trying different builds, martial arts, and story paths with many secrets to discover"

  • Exploration
    3

    "Exploration of towns, open world map, and hidden events with time limits"

  • Expression
    2

    "Limited character appearance customization but rich in character personality and relationship expression"

  • Fantasy
    5

    "Set in a fictionalized Wuxia world with martial arts fantasy and legendary skills"

  • Fellowship
    2

    "Strong social connections with NPCs and party members, but no multiplayer community"

  • Growth
    5

    "Focus on learning, skill development, and character growth over time"

  • Health
    -4

    "Sedentary gameplay with long sessions and repetitive mini-games"

  • Idle
    -3

    "Requires constant attention due to time-limited events and strategic decisions"

  • Intimacy
    3

    "Multiple romance options and deep character relationships with emotional narratives"

  • Leadership
    1

    "Player leads character development and party but no evidence of managing groups or authority"

  • Progression
    5

    "Strong emphasis on accumulating skills, items, and unlocking endings"

  • Relaxation
    2

    "Some players find the game relaxing and immersive, but others note frustration with bugs and difficulty"

  • Sensation
    1

    "Moderate sensory stimulation with charming art and music but dated graphics"

  • Status
    -3

    "Focus on personal story and growth rather than social recognition or leaderboards"

  • Story
    5

    "Highly praised narrative depth, multiple branching storylines, and rich character development"

  • Strategy
    4

    "Turn-based tactical combat and complex character building require strategic thinking"

  • Thrill
    2

    "Some suspense in battles and story choices, but overall controlled and methodical gameplay"

  • Value
    4

    "Players feel the game offers great content and replayability for its price"

  • Violence
    3

    "Combat involves martial arts fighting and defeating enemies, but not gratuitous violence"

  • Survival
    3

    "Combat and story involve overcoming threats and managing resources to survive and progress"

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    Last update: 06/03/2026