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NIMRODS

PC (Microsoft Windows), Mac • 2024

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Quick resume

Assemble a limitless arsenal in this survive-em-up roguelite shooter. As a Gun Manufacturer's testing force, your mission is simple: test the latest gun tech and scavenge alien planets. Collect insane weapon parts to invent crazy guns that slay thousands. You may not survive, but your guns will!

Global score

86/100

Genres

Action, Adventure, Casual, Indie, Role-playing (RPG), Early Access, Shooter

Pros

  • Extensive gun customization and build variety
  • Large persistent map with exploration
  • Engaging combat and progression
  • Innovative drone companion mechanic
  • Active developer support and updates

Cons

  • Performance issues with high projectile counts
  • Some balance and difficulty spikes
  • Grindy resource and upgrade system
  • Lack of multiplayer or cooperative play
  • Limited tutorial and ui clarity

Motivations

  • Autonomy
    4

    "Players have significant control over gun building and upgrade choices each run, enabling personal play styles and strategies."

  • Competence
    3

    "The game offers skill-based challenges with complex gun customization and enemy encounters, though some balance issues limit build variety."

  • Competition
    -3

    "Focus is on personal progression and exploration rather than direct player-vs-player competition or leaderboards."

  • Continuation
    4

    "High replayability with long sessions encouraged by meta progression, exploration, and build experimentation."

  • Cooperation
    -4

    "Gameplay centers on solo runs and individual progression; no multiplayer or cooperative modes currently."

  • Creativity
    5

    "Extensive gun crafting and upgrade combinations allow players to create unique and varied builds."

  • Domination
    -4

    "Interactions are individual-focused with no evidence of exerting control or superiority over other players."

  • Escapism
    4

    "Players use the game as a fun, immersive distraction with engaging combat and exploration."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Encourages trying new gun builds, exploring different biomes, and testing upgrade synergies."

  • Exploration
    5

    "Large persistent map with multiple biomes and secrets encourages discovery and curiosity-driven play."

  • Expression
    4

    "Customization of guns and drone loadouts allows personal expression through gameplay style."

  • Fantasy
    3

    "Sci-fi setting with imaginative weapons and enemies provides a fictional experience beyond realism."

  • Fellowship
    -3

    "Minimal social connection; primarily a single-player experience with limited community interaction."

  • Growth
    4

    "Players develop skills, unlock upgrades, and improve builds over time through meta progression."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some players report frustration and fatigue from grind."

  • Idle
    -3

    "Requires focused attention during runs; auto-aim and auto-shoot options reduce but do not eliminate engagement."

  • Intimacy
    -4

    "No evidence of forming close relationships or emotional sharing within the game."

  • Leadership
    -4

    "No leadership roles; gameplay is individual without managing or guiding others."

  • Progression
    5

    "Strong meta progression with unlocking new guns, upgrades, and abilities driving player advancement."

  • Relaxation
    2

    "Gameplay can be engaging and flow-inducing but also includes tension from difficulty spikes and grind."

  • Sensation
    4

    "Visual and auditory effects provide stimulating sensory feedback, though some players find it overwhelming."

  • Status
    -4

    "No social recognition or ranking systems; achievements are personal and not publicly evaluated."

  • Story
    -3

    "Minimal narrative or lore; focus is on gameplay mechanics and exploration rather than story immersion."

  • Strategy
    4

    "Requires planning gun builds, managing resources, and tactical movement to survive and progress."

  • Thrill
    3

    "Players experience suspense and excitement from challenging combat and unpredictable enemy encounters."

  • Value
    4

    "Players perceive good value for time and money due to content depth and replayability."

  • Violence
    5

    "Core gameplay involves combat, destruction, and defeating hordes of enemies with various weapons."

  • Survival
    4

    "Emphasis on avoiding death, managing resources, and overcoming threats in a hostile environment."

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    Last update: 06/03/2026