Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Epigraph
The game encourages trying different hypotheses and testing guesses without immediate feedback.
-
+4.0
Just Xiangqi
Encourages experimentation with different openings, mid-game tactics, endgame puzzles, and free setup scenarios.
-
+4.0
Poker Quest: Swords and Spades
Strong emphasis on trying new characters, builds, and strategies to discover effective combinations and tactics.
-
+4.0
AccuRC 2
Players frequently tweak settings, try new models, and explore physics to optimize flight experience.
-
+4.0
La-Mulana 2
Game encourages trying new puzzle solutions, exploring different areas, and testing mechanics.
-
+4.0
NARAKA: BLADEPOINT
Players experiment with different weapons, combos, character skills, and strategies to gain advantage.
-
+4.0
Orbital Bullet – The 360° Rogue-lite
Encourages trying new weapons, builds, and strategies each run, with randomized elements fostering experimentation.
-
+4.0
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island
Encourages trying new tactics, item uses, and adapting to changing dungeon layouts.
-
+4.0
Silicon Zeroes
Encourages trying different circuit designs and exploring component functions to solve puzzles.
-
+4.0
Tin Can
Encourages trying new approaches to system management and problem solving under pressure.
-
+4.0
Ancestors: The Humankind Odyssey
Core gameplay revolves around trial, error, and discovery of survival mechanics and evolutionary paths.
-
+4.0
Imperiums: Greek Wars
Encourages trying different factions, strategies, and game settings, fostering exploration of game mechanics.
-
+4.0
Tales of Vesperia: Definitive Edition
Players encouraged to try different combos, skills, and character builds.
-
+4.0
Broken Edge
Players try different classes, learn unique mechanics, and experiment with various fighting styles and strategies.
-
+4.0
Meridian 59
Open exploration of mechanics, character builds, and world secrets encourages experimentation.
-
+4.0
Nucleares
Trial and error, learning through failure, and exploring system mechanics are core to gameplay.
-
+4.0
Stuck In Time
Game encourages trying new loops, exploring mechanics, and testing different strategies for optimization.
-
+4.0
Fantasy Wars
Players experiment with unit builds, tactics, and strategies to overcome difficult missions and optimize performance.
-
+4.0
Moonlighter 2: The Endless Vault
Players try new builds, weapon combinations, inventory strategies, and dungeon paths.
-
+4.0
Oblivity - Find your perfect Sensitivity
Players experiment with different sensitivities, training modes, and settings to find what works best for them.
-
+4.0
Rogue Empire: Dungeon Crawler RPG
Randomized skill cards and multiple classes encourage trying new builds and adapting strategies each run.
-
+4.0
Terra Invicta
Encourages trying different factions, strategies, and tech paths, with high replayability and exploration of mechanics.
-
+4.0
Warstone TD
Encouraged to try different builds, skill trees, and strategies; respec and replay missions for new tactics
-
+4.0
Blood Bowl 2: Legendary Edition (Classic)
Players explore different teams, tactics, and risk strategies, experimenting with various approaches.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.