Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Mecharashi
Players enjoy trying different mech builds, pilot combos, and strategies to optimize performance.
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+4.0
BioShock™ 2 Remastered
Encouraged to try different plasmid and weapon combos, upgrade paths, and moral choices.
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+4.0
Anno 1800
Encourages trying new production layouts, trade routes, and strategies to optimize and solve logistical challenges.
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+4.0
NGU INDUSTRIES
The game encourages trying different factory setups and research orders to optimize production.
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+5.0
THE GREAT GEOMETRIC MULTIVERSE TOUR
Strong emphasis on trying new weapon and pill combinations, adapting to randomized elements each run.
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+4.0
Revenge of the Titans
Respec system and large upgrade tree encourage trying new tactics and adapting strategies.
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+4.0
GALAK-Z
Encourages trying different upgrades, tactics, and switching between ship and mech modes.
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+4.0
Takoyaki Party Survival
Strong emphasis on trying new ingredient combinations and strategies to optimize survival and gameplay.
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+4.0
Arms Trade Tycoon: Tanks
Players enjoy trying new tank configurations, research paths, and strategies to optimize performance.
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+4.0
Elasto Mania Remastered
Encourages trying new tricks, routes, and techniques to improve performance and discover shortcuts.
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+5.0
Runeborn
Strong emphasis on trying new rune and trinket combinations, adapting strategies, and exploring different builds.
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+4.0
Drifting Lands
Players encouraged to try different ships, skills, and equipment combinations to find optimal builds
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+4.0
MechWarrior 4: Vengeance
Encourages trying new mech builds, tactics, and mission approaches, supported by diverse mech roster and loadout…
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+4.0
Healer's Quest
Encourages trying different spell combinations and builds, especially to overcome specific boss challenges.
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+4.0
Endgame of Devil
Strong emphasis on trying new builds, synergies, and adapting to RNG-driven outcomes.
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+4.0
Battlevoid: Harbinger
Encouraged to try different ships, weapons, and strategies to find effective combinations and overcome difficulty.
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+4.0
Beast Battle Simulator
Sandbox mode encourages trying new unit combinations, weapons, and battle setups.
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+4.0
Neon Sundown
Synergy system and multiple ships encourage trying new builds and strategies.
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+4.0
Monsters' Den: Book of Dread
Strong emphasis on trying different party compositions, skill combinations, and strategies to find effective synergies.
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+4.0
Katamari Damacy REROLL
Encourages trying new routes, discovering hidden items, and experimenting with katamari size and movement.
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+4.0
Wooden Battles
Sandbox mode and unit customization encourage trying new strategies and setups.
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+4.0
War Robots: Frontiers
Encouraged to experiment with different mech builds and weapon combinations to find effective strategies.
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+5.0
Rogue Voltage
Strong emphasis on trying new module combinations, experimenting with wiring setups, and exploring synergies.
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+4.0
Rogue Lords
Strong encouragement to try different party compositions, skill builds, and devil power uses.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.