Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Cryptmaster
Game encourages trying many word inputs, exploring different strategies, and discovering secrets through…
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+5.0
Dicey Dungeons
Strong emphasis on trying new builds, equipment synergies, and adapting to changing episode rules.
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+5.0
Nightmare Reaper
Players encouraged to try new weapons, modifiers, and skill tree minigames; high variability and procedural levels.
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+5.0
Copy Kitty
The core mechanic encourages trying hundreds of weapon combos and exploring new gameplay possibilities.
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+5.0
Demon Tides
Players frequently try new talisman combinations and movement techniques, encouraged by open-ended level design.
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+5.0
Lethal Dungeon
Strong emphasis on trying new card combinations, deck archetypes, and strategies to solve puzzles efficiently.
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+5.0
Tainted Grail: Conquest
Strong emphasis on trying new classes, builds, and strategies; players enjoy discovering new combos and mechanics.
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+5.0
Cube Chaos
Strong emphasis on trying new builds, combos, and synergies; players encouraged to explore mechanics and break the game.
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+5.0
My Card Is Better Than Your Card!
Players frequently experiment with new card builds, sticker combinations, and strategies, encouraged by flexible…
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+5.0
Primordialis
Experimentation with cell combinations and builds is central to gameplay and player enjoyment.
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+5.0
I hate this game
Game encourages trying new mechanics and puzzle solutions, including unconventional methods.
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+5.0
Touhou: Lost Branch of Legend
Strong encouragement to try new deck combinations, mana mixes, and strategies for varied gameplay.
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+5.0
Crystal Project
Game encourages trying new class combinations, combat tactics, and exploration routes.
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+5.0
Dungeons of Blood and Dream
Core gameplay revolves around trying new spells, rings, potions, and strategies to discover effects and secrets.
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+5.0
FINAL FANTASY V
Strong emphasis on trying new job combinations, abilities, and strategies throughout the game.
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+5.0
VOID/BREAKER
Strong emphasis on trying new mod combinations, builds, and playstyles; encouraged by game design.
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+5.0
NEO Scavenger
Players encouraged to try new strategies, craft different items, and explore various survival tactics.
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+5.0
Please, Don’t Touch Anything
Core gameplay revolves around trial and error, testing combinations and exploring possibilities.
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+5.0
Dressmaker
Game encourages trying new designs, fabrics, and styles with freedom to experiment within client requests and personal…
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+5.0
Elsinore
Core gameplay revolves around trying new dialogue options, exploring different event sequences, and testing story…
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+5.0
Merge Maestro
Strong emphasis on trying new token synergies, builds, and strategies with frequent updates adding new content to…
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+5.0
Titanium Court
The game constantly introduces new mechanics and surprises, encouraging players to explore and try novel strategies.
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+5.0
Aethermancer
Strong emphasis on trying new team builds, strategies, and adapting to RNG each run.
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+5.0
Dark Hunting Ground
Strong emphasis on trying new builds, experimenting with skill and item combinations, and theorycrafting.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.