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I hate this game
2019
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Quick resume
I hate this game is a logic game, where gameplay changes every level. Solve crazy puzzles and use forgotten functions of your PC! Be attentive, interact with everything that you see on the screen.
Global score
93/100
Genres
Indie
Pros
- Creative and unique puzzles
- Good value for price
- Engaging chiptune soundtrack
- Varied gameplay mechanics
- Challenging and rewarding
Cons
- Frustrating and slippery controls
- Some puzzles require external knowledge or internet
- Lack of skip level option
- Minimal story and narrative
- Minor bugs and awkward level design
Motivations
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Autonomy4
"Players have freedom to solve puzzles in various creative ways and interact with game and external elements."
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Competence3
"Puzzles require skill, thinking, and problem solving, though some platforming controls are frustrating."
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Competition-4
"Focus is on individual puzzle solving and personal challenge without competitive elements."
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Continuation3
"Many players report playing for hours and returning despite frustration, indicating habitual engagement."
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Cooperation-5
"Game is single-player with no cooperative or teamwork features."
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Creativity5
"Highly creative puzzles requiring out-of-the-box thinking and unique interactions, including outside the game."
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Domination-5
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism4
"Players use the game as a challenging distraction and stress relief despite frustration."
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Expectation-4
"Players engage voluntarily out of interest and intrinsic motivation, not obligation."
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Experimenting5
"Game encourages trying new mechanics and puzzle solutions, including unconventional methods."
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Exploration3
"Exploration of many unique levels and secrets, though within a known puzzle framework."
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Expression2
"Some customization of character and background colors allows limited self-expression."
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Fantasy-3
"Game is grounded in puzzle logic and meta interactions rather than fantasy or fictional narrative."
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Fellowship-5
"No social or community features; experience is solitary."
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Growth4
"Players develop problem-solving skills and learn new puzzle concepts throughout the game."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention and active problem solving; not suitable for passive or background play."
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Intimacy-5
"No close social interactions or relationship building."
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Leadership-5
"No leadership or group management roles; purely individual play."
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Progression3
"Progression through levels and unlocking achievements provides a sense of advancement."
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Relaxation-2
"Game induces frustration and tension for many players, though some find it cathartic."
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Sensation2
"Chiptune soundtrack and pixel art provide sensory enjoyment but are not highly stimulating."
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Status-5
"No social recognition or status systems present."
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Story-4
"Minimal to no story; focus is on puzzles and gameplay rather than narrative."
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Strategy4
"Puzzles require logical thinking, planning, and problem solving."
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Thrill2
"Some tension and suspense from challenging puzzles and platforming, but not high-risk thrills."
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Value4
"Players generally feel the game offers good value for its low price and gameplay hours."
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Violence-5
"No violent content; focus is on puzzles and platforming."
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Survival-4
"No survival mechanics or threat avoidance; stable puzzle environment."
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Last update: 06/03/2026