Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Dead Rising® 2
High degree of experimentation encouraged through weapon combos, exploration, and varied gameplay approaches.
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+5.0
Reus
Strong emphasis on trying new combinations of resources, upgrading giants, and exploring synergies to optimize…
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+5.0
Apokerlypse
Strong emphasis on trying new chip combos, builds, and strategies to discover powerful synergies.
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+5.0
ARMA: Cold War Assault
Players experiment with tactics, mission design, and modding, exploring many gameplay possibilities.
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+5.0
Mushroom 11
Players must experiment with the novel mechanic of erasing and regrowing to progress and solve puzzles.
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+5.0
NEBULOUS: Fleet Command
Strong emphasis on testing new fleet builds, missile configurations, and tactical approaches.
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+5.0
Asgard's Fall — Viking Survivors
Strong emphasis on trying new builds, experimenting with abilities, runes, and Web of Wyrd paths each run.
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+5.0
Buriedbornes2 - Dungeon RPG -
Strong emphasis on trying new builds, rerolling skills and gear, exploring different unions and strategies.
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+5.0
Echoes of Mystralia
Experimentation with spell modifiers and builds is central and encouraged throughout gameplay.
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+5.0
Slot & Dungeons
Strong encouragement to try new builds, character approaches, and symbol synergies to optimize runs.
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+5.0
Refactor
Game rewards experimentation with tower combinations, path layouts, and strategies.
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+5.0
Settlemoon
Core gameplay involves trial and error, discovering mechanics and figuring out systems through experimentation.
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+5.0
The Bazaar
Strong emphasis on trying new builds, adapting strategies, and exploring synergies.
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+5.0
Screw Drivers
Strong emphasis on trying new builds, testing gear ratios, and exploring vehicle mechanics.
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+5.0
Skull Horde
Game encourages trying new builds, strategies, and adapting to randomized elements during runs.
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+5.0
Star Ruler 2
Encourages trying new ship designs, diplomatic strategies, and economic setups; modding community fosters…
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+5.0
The RPG Engine
Encourages trying new builds, exploring asset combinations, and testing custom animations and map designs.
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+5.0
Resonite
Players frequently explore new mechanics, test scripting, and experiment with creative possibilities.
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+5.0
Tap Dungeon
Strong emphasis on trying new skill combinations, builds, and adapting to random elements.
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+5.0
Desynced
Strong emphasis on trying new programming behaviors, exploring mechanics, and tinkering with automation.
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+5.0
DreamEcho
Strong emphasis on trying new builds, synergies, and skill combos with a roguelike element encouraging experimentation.
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+5.0
Gedonia 2
Players enjoy trying different builds, exploring hidden content, and testing various skill combinations.
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+5.0
Star Ruler
Encourages trying new ship designs, strategies, and game setups with open-ended mechanics and modding.
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+5.0
Backpack Jianghu
Strong emphasis on experimenting with different item synergies, builds, and backpack arrangements.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.