Buriedbornes2 - Dungeon RPG - similar games & best alternatives
Buriedbornes2 - Dungeon RPG -
2024
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Quick resume
"The oldest and most abhorrent Prophecy has become reality. This is endless and merciless warfare for Buriedbornes, army can revive forever." The long-awaited sequel to the easy-to-play turn-based dungeon RPG series is finally here!
Global score
84/100
Genres
Casual, Role-playing (RPG), Free To Play
Pros
- Deep strategic gameplay and customization
- High replayability with meta-progression
- Free to play with fair monetization
- Dark fantasy atmosphere and art style
- Cross-platform play with mobile and pc
Cons
- Steep learning curve and obtuse mechanics
- Limited skill uses can frustrate players
- Ui and translation issues reported
- Some rng elements can feel punishing
- Minimal social or cooperative features
Motivations
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Autonomy4
"Players have freedom to choose race, class, origin, unions, and customize builds extensively, with many strategic decisions and reroll options."
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Competence4
"The game has a steep learning curve, requires skillful management of limited skill uses, strategic planning, and mastery of complex mechanics."
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Competition1
"There is a PvP mode (battlefield) but it is volatile and niche; most play focuses on personal progression and dungeon runs."
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Continuation4
"Players report habitual play, repeated dungeon runs, and long play sessions with meta-progression encouraging continued engagement."
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Cooperation-3
"Gameplay is primarily single-player focused; unions are NPC guilds, and cooperation with other players is minimal or indirect."
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Creativity5
"High creativity through mixing races, classes, origins, customizing skills, lab parts, crafting, and build experimentation."
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Domination-4
"Interactions emphasize balanced play and strategy rather than exerting superiority or dominance over others."
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Escapism4
"Dark fantasy setting, roguelike mechanics, and immersive dungeon crawling provide strong escapism and distraction from real life."
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Expectation-4
"Players engage voluntarily out of interest and intrinsic motivation; no evidence of obligation or external pressure."
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Experimenting5
"Strong emphasis on trying new builds, rerolling skills and gear, exploring different unions and strategies."
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Exploration3
"Dungeon crawling with multiple floors, events, and secrets encourages discovery, though some players find it repetitive."
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Expression3
"Character portraits and cosmetic skins are customizable; some players value this self-expression."
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Fantasy5
"Dark fantasy world with undead corpses, necromancers, and imaginative lore and mechanics."
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Fellowship-3
"Community exists but gameplay is mostly solo; unions are NPC-based and social interaction is limited."
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Growth4
"Players develop skills, knowledge, and meta-progression through repeated runs and learning complex systems."
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Health-4
"Sedentary gameplay typical of dungeon RPGs; no physical activity or health-related features."
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Idle-3
"Requires focused attention and strategic planning; not designed for casual or background play."
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Intimacy-4
"Minimal social or emotional connections; interactions are mostly surface-level or absent."
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Leadership-4
"No evidence of player leadership roles; gameplay is individual and cooperative roles are limited."
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Progression5
"Strong meta-progression with unlocking classes, races, contracts, lab parts, and gear upgrades."
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Relaxation-2
"Gameplay is challenging and tense with strategic depth; some players find it stressful rather than relaxing."
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Sensation3
"Dark atmospheric visuals and music provide sensory stimulation; some players enjoy the art style and effects."
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Status1
"Some recognition through leaderboards and PvP, but mostly individual progression with limited social status emphasis."
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Story3
"Narrative and lore are present with world building and events, but gameplay is largely focused on mechanics and runs."
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Strategy5
"High strategic depth in build customization, skill management, combat tactics, and resource allocation."
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Thrill3
"Roguelike risk and random elements create suspense and excitement, though some frustration reported."
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Value4
"Free to play with fair monetization; players feel rewarded for time invested with meaningful progression."
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Violence3
"Combat involves defeating enemies with various skills and attacks; violence is stylized and fantasy-based."
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Survival4
"Players must manage limited skill uses, health, and resources to survive dungeon floors and enemies."
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Last update: 06/03/2026