Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
King of Meat
Encourages trying new weapons, builds, and experimenting with level creation and gameplay styles.
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+4.0
Reign of Darkness
Players enjoy experimenting with builds, respecs, and skill combinations; game encourages tinkering and theorycrafting.
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+4.0
The Lost Glitches
Encouraged to try new decks, skills, and strategies; game rewards experimentation and meta adaptation.
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+4.0
Duel Corp.
Players experiment with different builds, weapon types, and combat strategies; the game encourages trying new…
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+4.0
Malody V
Players explore various modes, customize extensively, and experiment with settings and skins.
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+4.0
Mech Builder
Players experiment with paint colors, decal placement, and kitbashing to create unique designs.
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+4.0
There Came an Echo
Innovative voice command system encourages players to explore new interaction methods and customize commands.
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+4.0
Dawn Apart
Encourages trying new factory designs, layouts, and terraforming approaches to optimize production and colony survival.
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+4.0
Deathbound
The game encourages experimenting with different character combinations, morph strike timings, and synergy setups.
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+4.0
Deck of Ashes
Players try different deck builds, characters, and strategies; game encourages exploration of mechanics and combos.
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+4.0
For The Warp
Players try different ships, card combinations, and strategies, exploring mechanics and deck building possibilities.
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+4.0
Hero Realms
Game encourages trying new cards, combos, and strategies each match due to dynamic deckbuilding and multiple classes.
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+4.0
Impossible Quest
Encourages trying different choices and exploring all possible endings.
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+4.0
Leisure Suit Larry 1 - In the Land of the Lounge Lizards
Encourages trial and error, testing commands and puzzle solutions.
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+4.0
Wulin Chess
Players experiment with unit builds, tactics, and item usage to overcome difficult challenges.
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+4.0
Solace Crafting
Players experiment with class builds, crafting recipes, world settings, and play styles.
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+4.0
Trauma
Encourages trying different gestures and revisiting areas to unlock alternate endings and find hidden photos.
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+4.0
0RBITALIS
Encourages experimentation with launch parameters and orbital paths to find successful trajectories.
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+4.0
Machine Mind
Players experiment with vehicle builds, base layouts, and strategies to overcome challenges.
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+4.0
Noble Legacy
Players explore new mechanics, experiment with building designs, and optimize village management strategies.
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+4.0
Rewind 99
Players explore many mechanics, side hustles, and open world activities, experimenting with store management and movie…
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+4.0
RICE - Repetitive Indie Combat Experience™
Encouraged by diverse weapon upgrades, meta-progression tile arrangements, and build synergies; players try new…
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+4.0
Wargroove 2
Players enjoy trying new strategies with different commanders and units.
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+4.0
Snapshot
Game encourages trying new mechanics and creative solutions throughout levels.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.