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0RBITALIS

PC (Microsoft Windows), Mac • 2015

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Quick resume

0RBITALIS is a satellite launching simulator with a retro-puzzle style. Launch your satellite into orbit and go head to head with the dominant force that formed the entire universe: Gravity.

Global score

72/100

Genres

Indie, Simulator, Puzzle

Pros

  • Addictive and unique orbital mechanics gameplay
  • Minimalistic and relaxing art and music
  • Leaderboards and daily challenges for competition
  • Level editor and workshop support for creativity
  • Good value especially on sale

Cons

  • Some levels rely heavily on trial and error and luck
  • Lack of tutorial and unclear objectives in some levels
  • Performance issues and lack of graphical options
  • No multiplayer or social interaction features
  • Windowed mode and ui limitations

Motivations

  • Autonomy
    4

    "Players freely choose launch angle and velocity to influence satellite trajectory, allowing personal control over attempts."

  • Competence
    3

    "Game involves skillful timing and understanding of orbital mechanics, but also includes trial and error and some luck."

  • Competition
    4

    "Leaderboards and daily challenges encourage players to compete for best times and scores."

  • Continuation
    3

    "Addictive gameplay and leaderboard chasing encourage repeated play sessions, though some find it frustrating."

  • Cooperation
    -5

    "Single-player focused with no cooperative or team-based elements."

  • Creativity
    2

    "Players can create custom levels via an editor and workshop, adding creative content."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and respectful."

  • Escapism
    3

    "Minimalistic, relaxing space atmosphere provides a zen-like escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge, not out of obligation or pressure."

  • Experimenting
    4

    "Encourages experimentation with launch parameters and orbital paths to find successful trajectories."

  • Exploration
    2

    "Players discover new levels and gravitational mechanics, though environments are abstract and minimal."

  • Expression
    -3

    "Limited customization beyond level creation; gameplay and visuals are minimal and standardized."

  • Fantasy
    -2

    "Game simulates plausible orbital mechanics in a stylized but realistic space setting."

  • Fellowship
    -4

    "Mostly solo play with minimal social interaction beyond leaderboards."

  • Growth
    3

    "Players improve skills in physics understanding and timing through repeated play."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    3

    "Some levels involve watching orbits for extended periods, allowing for casual or idle play."

  • Intimacy
    -5

    "No social or emotional relationship building; interactions are minimal and surface-level."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players progress through levels and unlock achievements, with some collection of leaderboard ranks."

  • Relaxation
    4

    "Minimalistic visuals and ambient music create a relaxing and zen-like experience."

  • Sensation
    2

    "Visual trails and ambient soundtrack provide moderate sensory stimulation."

  • Status
    3

    "Leaderboards and rankings provide social recognition and status among players."

  • Story
    -4

    "No narrative or story elements; gameplay is context-free puzzle solving."

  • Strategy
    3

    "Requires planning and mental calculation of trajectories and timing, though some randomness exists."

  • Thrill
    2

    "Some tension from narrowly avoiding crashes and achieving longer orbits."

  • Value
    4

    "Generally considered good value for price, especially on sale, with many hours of gameplay."

  • Violence
    -5

    "No violence or destructive gameplay; focus is on orbiting and puzzle solving."

  • Survival
    3

    "Players strive to keep satellite alive in orbit avoiding collisions and escaping boundaries."

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    Last update: 06/03/2026